It doesnt matter how rare you make it. People will just build houses next to the PoI and park their farming character there.
Every single decent mob spawn in the game has basically a small village around it. Granted thats also because there is no way to knock down houses.
SV needs to stop putting house spots next to farming spots.
that n maybe stop making 'good trinket chests,' even tho people camp every chest haha. They should just randomize it completely. A chest is a chest. A barrel is a barrel, a box is a box. Let it be on some "who knows" level, 99% trash, but you might end up with 45 ogh or something haha. Same with mobs, imo, should be random roll. Would be cool to see mobs with actual weps/gear that they could drop occasionally, too. High tier mobs already drop high tier loot. Should make it so even GY mobs drop stuff (just at a stupid low level, not like before.) Then everyone can get the feeling of OMG OMG. Spreading out 'random loot' would also help the nub experience, imo. Being real, that is also a change, so I am being slightly hypocritical.
But yes, the community ruins everything; however, I still think SV ruins it also by changing/nerfing it. 0 reason to lock loot at this point in the game. If you want to incentivize people, let them kill a walking dead adventurer cuz WHO KNOWS. Like dude said, the only incentive putting stuff on the hardest mobs/areas is... is to join the biggest zerg guild. HAVEN'T WE HAD ENOUGH OF THAT!!??
People have the mistaken idea that skill/intellect/whatever allows you to farm better mobs. Nah, luck and persistence maybe, or being in a huge zerg. Take ants, they gave them a ranged attack cuz people would farm them naked (I assume?) You can still farm them like that if you maintain range. Naked MA is also v low risk game play b real. And if you put it in dungeons, that's even zergier!
Edit: So like, mobs would be flat rate (low) further divided by total mob number/spawn rate (so GY/bandits would NOT be the optimal place, but if you put in hours in you might get something decent a couple times a day.) And let's get KEYS back! Buy at vendor keys or somethin'. A chest's loot should be simply related to how long it has gone un-looted. Doesn't mean a minimal 'good drop' can spawn.
And lastly, WE NEED SOME CHEST TRAPS, EY? INSTADEATH?
Dem boys is lacking creativity. Make MO fun... and brutal again!