There used to be a checkbox, where you could "practice" crafting an item. It would consume the materials and grant the experience, but the item would not actually be produced. This eliminated the need to dump practice pieces and spared most of the click grind of leveling a crafter.
The biggest hassle of leveling a crafting skill should be the procurement of raw material, not the disposal of trash items. Look at the crafting tables in any city and you'll see a bunch of naked people dropping bags of practice pieces onto the ground. This seems like a low-cost, high-benefit feature that will not require balance testing.
The biggest hassle of leveling a crafting skill should be the procurement of raw material, not the disposal of trash items. Look at the crafting tables in any city and you'll see a bunch of naked people dropping bags of practice pieces onto the ground. This seems like a low-cost, high-benefit feature that will not require balance testing.