The latest patch which introduced beast mastery into the game was great, and even as a non-beast master I appreciated the new set of commands I could give to my pet.
The only issue I have with it right now is the incredibly vague pet command icons which make it hard for me to tell what the icon does unless I memorise or, failing that, hover my mouse over it to see its description.
A frontal portrait of the pet's head with an arrow pointing sideways or down, or with numbers 1-4 are prime culprits. None of these are ideal or practical in a tense moment where danger is bearing down on you and you bare split-seconds to act.
I actually liked the pre-patch icons that at least had a semblance of what the icon does, like a pair of pet legs either standing still or striding forwards. Pet attack was a paw and claws. These made more sense.
I really hope SV will redo many of these icons. I can certainly understand time and resource constraints, but hopefully this is something that you will consider reworking so that beast mastery can be better in this regard.
Thank you.
The only issue I have with it right now is the incredibly vague pet command icons which make it hard for me to tell what the icon does unless I memorise or, failing that, hover my mouse over it to see its description.
A frontal portrait of the pet's head with an arrow pointing sideways or down, or with numbers 1-4 are prime culprits. None of these are ideal or practical in a tense moment where danger is bearing down on you and you bare split-seconds to act.
I actually liked the pre-patch icons that at least had a semblance of what the icon does, like a pair of pet legs either standing still or striding forwards. Pet attack was a paw and claws. These made more sense.
I really hope SV will redo many of these icons. I can certainly understand time and resource constraints, but hopefully this is something that you will consider reworking so that beast mastery can be better in this regard.
Thank you.