Beta Patch Notes 0.1.3.17

Herius

Administrator
May 28, 2020
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Patch 0.1.3.17 is now live!
New clade gifts, plenty of fixes and a few but important combat adjustments! You can find the details about the clade gifts separated from the main patch notes further down.




Added

  • Added so that counter dmg reduction now is printed in the combat log.
  • Added more info about overflowed skills.




Changes

  • Optimization: Some components in characters are now only created when needed.
  • Melee charge power curve changed. You now need to charge slightly longer before attacks do proper damage (spam attacks are weaker).
  • UI charge circle animation is now properly synchronized with melee, magic and ranged actions.
  • Melee charge speed increased.
  • Player now has to wait for a missed melee swing to fully recover before being able to do the next melee action (the recovery animation should now match the miss penalty duration).
  • Two handed weapon miss penalty increased.
  • Adjustments to existing tattoos.
  • Updated Cougar idle animation.
  • Updated Cougar face rig to not look weird when blinking.
  • Sator animation polish.
  • Updated Bear animations.
  • Brown bear mesh and fur updated.
  • Creatures now have randomized idles when not in combat.
  • Foliage optimization in one biome.
  • Sator dungeon polish.
  • AI that notice you but can’t see you will now investigate your last position
  • AI now scan for additional targets while in combat
  • Tweaked AI aggro calculations a bit
  • Fixed an issue where guards would attack other AI before any other target




Fixes

  • Some fixes to creature physics assets (ragdoll/hitboxes).
  • Fixed missing effects for Troll.
  • Fixed a bunch of issues/bugs in the skill tree.
  • Split stack window should now auto-close when moving away.
  • Fixed invisible item bug after dragging an equipped item into a container slot.
  • Fixed issue causing right-clicks on items in action bars to not do anything.
  • Fixed issue with right clicking items into the mount bag which was almost full.
  • Fixed issue with guild member entries not getting generated.
  • You can now only move items if the container they belong to is visible/open.
  • You can now only equip items if they belong to a container that is visible/open.
  • Fix for weapons becoming invisible when resting.
  • Fur-related feature re-enabled after crash fix (fur plugin update).
  • Crash fix for fur when character is removed (fur plugin update).
  • Fix broken skin weights (deformations) on Female Kallard armor.
  • Fixed issue with clicking UI elements which caused you to stop moving.
  • Fixed floating priest outside Meduli.
  • Fixed priest stuck in a rock near Morin Khur.
  • Fixed NavMesh issues on big trees around Khurite villages.
  • Fixed a bunch of reported floating trees and rocks.
  • Fixed a couple of big landscape gaps.




New clade gifts

  • Added alvarin clade gift 'Thaumaturge' now gives you a 50% chance to not consume any reagents upon casting a spell successfully.
  • Added oghmir clade gift 'Metalsmith' which decreases metal material usage by 6% when crafting
  • Added human clade gift 'Charismatic' which gives 5% better prices when buying & selling from NPC's
  • Added alvarin clade gift 'Stalker' reduces aggro range by 10%
  • Added alvarin cladegift 'Plant shaper II' which gives 10% higher yield when operating the herbologium and press workbenches




Changes to clade gifts

  • All clade warcries now have a 10min cooldown.
  • Adjusted human 'Mental power' clade gift cooldown to 4min.
  • Adjusted alvarin warcry buff, it now lasts 12sec.
  • Adjusted alvarin clade gift 'Runner's high' it now lasts 20sec, increases stamina regen by 15% & increases movement speed by 3% with a 3min cooldown.
  • Adjusted alvarin clade gifts 'Runner' & Sprinter' to +1.25% max speed each & they now give +5 max stamina.
  • Adjusted alvarin clade gift 'True Sight' weakspot chance to +5.
  • Adjusted alvarin clade gift 'Mind Shield' increased duration to 16sec & lowered cooldown to 6min.
  • Adjusted oghmir clade gift 'Inhale' by 20sec(now 40sec), increased health reserve cost by 10% (now drains 132 per sec).
  • Adjusted oghmir cladegift 'rock solid', lowered cooldown to 3min & increased duration to 16s.
  • Adjusted thursar clade gift 'Styganthrope' to increase by 3.33 health regen per 10sec and reduce healing received by 35%.
  • Adjusted thursar clade gift 'Life Steal' life steal amount to 25% per hit for 25 sec, reduced cooldown to 3min.
  • Adjusted thursar clade gift 'Muscular' to 3 str.
  • Adjusted thursar clade gift 'Stocky' to 3 con.
  • Adjusted thursar clade gift 'Thick Skin' now also gives +1 con.
  • Adjusted thursar clade gift 'Large lungs' now also gives +1 con.
  • Adjusted alvarin clade gift 'Resting pulse' to 3 additional stamina per sec
  • Adjusted alvarin clade gift 'Alvarin Sight' it now lasts 30 sec, sense characters from 40m(gets canceled by movement, & reveals players' own lootbags), 3 min CD
  • Adjusted thursar clade gift 'Battle cry' now gives +20 raw str for 15sec, 8 min cd




Fixes for clade gifts

  • Fixed issue with oghmir extraction cladegift where they got bonus yield for using any workbench.
  • Fixed issue causing alvarin clade gift 'Mind Shield' to decrease magic damage dealt, instead of decreasing magic damage taken as intended.