The new/teased Scout armor & light armors look great; however, I don't see anyone beyond mages pursuing them. The way Armor works now, the only penalty is to mana regen... stam/movement doesn't see a hit until you exceed your armor weight, which can be trained away via skill points. Being able to toss 100-200 points to make you a heavy armor juggernaut with no effects on endurance & speed, is a joke.
The result? Anyone not reliant on mana will simply train their armor as high as they can afford to, and then wear just under the upper limit. There's no reason (currently) to leave that mitigation/defense on the table if you don't care about mana regen. Hell, even most hybrids will do this.
In the most recent stream, Henrik mentioned the idea of people wearing above their limit because the defensive gains would offset the stam/movement penalty... but does anyone actually do that? I'm guessing not. We know that the min/max attitude will have people take the highest armor value whilst skirting the penalty.
TL;DR: Lighter armors are only viable for mana users, and that's a shame. If SV won't change the way stam/movement works with heavier armor, then I hope they at least make it a factor for when other movement types come out.. quickstep/crouch/etc.
The result? Anyone not reliant on mana will simply train their armor as high as they can afford to, and then wear just under the upper limit. There's no reason (currently) to leave that mitigation/defense on the table if you don't care about mana regen. Hell, even most hybrids will do this.
In the most recent stream, Henrik mentioned the idea of people wearing above their limit because the defensive gains would offset the stam/movement penalty... but does anyone actually do that? I'm guessing not. We know that the min/max attitude will have people take the highest armor value whilst skirting the penalty.
TL;DR: Lighter armors are only viable for mana users, and that's a shame. If SV won't change the way stam/movement works with heavier armor, then I hope they at least make it a factor for when other movement types come out.. quickstep/crouch/etc.