April And I'm In My Feelings:

Emdash

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Sep 22, 2021
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The best place to go for sympathy! Mortal Online Forums.

The game is still going, and it will be going, probably until they shut it down. Due to the nature of it, someone will always want to be 'doing things' in Mortal. I more or less enjoy the game. It seems like I enjoy the game a lot more than many people who are posting on the forums, despite the fact that I am not overly invested in it. It's just the PC game I'm playing right now, all fun, etc.

This is the problem I have: people can talk about % of population bleed from release and compare it to other games and say that it's "normal," but the truth is a lot of the people who I know have either quit or are grinding to a halt. I'm still in it, and some of us are still playing, but I get this feeling that things are just not going to last much longer. I think this is a common sentiment, but I could be wrong.

I mean the game lost all of the wew new MMO people almost immediately, now it's starting to lose the "came back for MO2" people. The fact that some of us came back 10~ years later says something about MO (and probably about us looool) and what it meant to us, and those people, especially people who came in with similar grandiose dreams (most did, that I know,) transitioning to meh or "Yeah... nah." is a huge red flag. I'm not talking about people who melt down now and then and still play, but I'm talking about people who just put the game way on the backburner. Or keep pushing it further into the background.

The Sub hasn't even started and people have already quit. I think they might come back at some point cuuz MO. Same idea. As of now, tho, not... the problem is that the game thrives on people. The world is still "full" of people, but when people in your circle (again, as I said, this is probably a familiar feeling for most people who have circles, opposed to just plug in x gamer and do whatever) start to drop out, it becomes less interesting. There's no sign that it's going to stop, either.

It's just like in beta you are like OH SHIT it's (name), you came back! Yeee Mortal 2, etc, then some time later it's like oh what ever happened to them, ah they quit. Haha.

I guess I find it hard to rationalize because MO2 is the game that brought us all back here, and it IS kind of in a janky state. How is it possible to take people from MO1 who wanted to play its sequel and turn them off to it? That's the part I don't get. I know they did it, and I know some of the reasons, but I am just saying from a theoretical standpoint, it's a bit unbelievable that we got here. Dudes who if they weren't camping the queue at least hit the ground running when alts were introduced are just kind of like... heh now. It doesn't make much sense.

I'm here, yaknow, as I said I can do my thing with very little effort and just clown solo, but the feeling of people slipping away is bothersome. New people will come in, maybe, but it's not the same. The MO1 cast of characters was what made it fun, even as a niche game. That's why I don't think it failed.

Someone wanna come in here and tell me why my worry is for naught and how everything is gonna be OK? I don't mind new blood, but the more regulars that disappear, the more it just seems like the game is already dead.
 

ROTLUST

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Oct 9, 2021
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well first off it is spring time all mmos have player fall off in the spring.
some of the dye off was from the na players i think there was a connection problem.
it is completely normal for people to move on to other games right now that would be Elden ring.
all are temporary.
 
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finegamingconnoisseur

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New players who aren't diehard hardcore fans of the first or second game probably take breaks so they can enjoy the games they were playing before coming here.

It doesn't necessary mean that they've given up on the game, as many of them will probably come back at some point whenever a new patch lands.

Then there are those who just aren't fans of the game and have left for their own reasons, which is perfectly fine. It's not necessarily always the game or the devs' fault, it's just simple market trends.

Like all new trendy foods that first hit the local market, I often see long queues stretching from the counter to outside the door for some lengths as people clamour to try out the latest new thing.

After a few weeks, the lines inevitably disappear. Does this mean the food wasn't good or the business was a failure? No, it just means the initial hype and enthusiasm had reached its peak and it has to come down.

It is the same with MO2, and for every game out there, with some slight variations on their chart pattern.
 
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Melhisedek

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Dec 3, 2021
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The main task at the moment is just to evict those mentally retarded morons who turned Mortal 1 into a garbage dump. In the new mortal, creative players are needed who must create their own environment, build settlements, develop relations between guilds, and not stupidly hammer all living things over their heads indiscriminately. This game is primarily a sandbox, and pvp is a secondary entertainment. So maybe these creative players will play, and aggressive garbage will be eliminated by itself. In any case, I believe that Henrik wants exactly this result.
 

ilis86

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Jan 30, 2022
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I will speak for myself, I personally left the game because the number of critical bugs in the game is somehow huge. It is impossible to play with pets, they constantly die on their own, get stuck, they are weak, they are hard to pump.
In the house that I built, chests and things in them have disappeared and no one is restoring them, so there is no point in doing anything at all if there are no guarantees that the things you get will remain with me. The developers seem to release updates all the time, but the game remains broken as it was, it’s impossible to play adequately, especially with pets.
 

ROTLUST

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[QUOTE In the new mortal, creative players are needed who must create their own environment, build settlements, develop relations between guilds,

i agree building relationships with the other community is also important and has always been a bedrock of mortal. bridging the pvp and pve community has happened before. but it seems that is not what is happening rather the new wave of players rather petition the forms to change the game at the determent of the pvp community. also this is supposed to be a feel good thread.
 

Emdash

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Sep 22, 2021
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Yea I'm talking about MO1 players, and not 'toxic griefers,' but people who played the game for real and did things in MO1, who I know, who are quitting. Not new players.
 
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