I might be alone in this and so this might be a lost cause request but hear me out.
In listening to the AMA I understand a lot of work has already been done to try and normalize ping between players. They are fighting against technology and internet being behind the ability to do this though. On top of this they are a small studio with a small budget and are trying to do something that Epic Games can't solve with billions of dollars behind them.
Why is it so important that NA players play with EU? We have different sleep schedules, we are on different time zones, when one guild is awake another is asleep.
Why is it worth sacrificing ping, sacrificing faster gameplay just to include everyone around the world on 1 server cluster when none of us can really play together anyway other then a small few who work nights or for some reason are on flipped time schedules. All this does is open the door to offline sieging, that's it. That's all you gain if you can even call it a gain, destroying other guilds stuff when they aren't able to defend because they're asleep.
It's so counter productive to creating a successful experience. There's a reason you don't see other games doing this in twitch based games, it sacrifices too much from the user experience and forces you to make cuts to core gameplay mechanics in order to satisfy it. Rather than concentrating on building the best possible user experience you end up wrestling with the tech instead of working within what already works.
I get that this was promised at some point, I get that there are players that want to play with NA players and that's fine, so let those players access NA servers and vice versa and let your users personally choose if they want to sacrifice their gameplay experience rather then force it upon everyone. Give options and stop trying to invent new technology, refocus on making a great game experience instead.
The work that's been done to normalize ping is still useful and in fact would perform even better if the world was split into 2 regional continental servers, so it's not like it will go to waste.
I'll add a poll for a simple agree / disagree, I don't really want to get into a debate over it but getting a community weigh in will help me and some others determine if this game is even worth my time or not.
In listening to the AMA I understand a lot of work has already been done to try and normalize ping between players. They are fighting against technology and internet being behind the ability to do this though. On top of this they are a small studio with a small budget and are trying to do something that Epic Games can't solve with billions of dollars behind them.
Why is it so important that NA players play with EU? We have different sleep schedules, we are on different time zones, when one guild is awake another is asleep.
Why is it worth sacrificing ping, sacrificing faster gameplay just to include everyone around the world on 1 server cluster when none of us can really play together anyway other then a small few who work nights or for some reason are on flipped time schedules. All this does is open the door to offline sieging, that's it. That's all you gain if you can even call it a gain, destroying other guilds stuff when they aren't able to defend because they're asleep.
It's so counter productive to creating a successful experience. There's a reason you don't see other games doing this in twitch based games, it sacrifices too much from the user experience and forces you to make cuts to core gameplay mechanics in order to satisfy it. Rather than concentrating on building the best possible user experience you end up wrestling with the tech instead of working within what already works.
I get that this was promised at some point, I get that there are players that want to play with NA players and that's fine, so let those players access NA servers and vice versa and let your users personally choose if they want to sacrifice their gameplay experience rather then force it upon everyone. Give options and stop trying to invent new technology, refocus on making a great game experience instead.
The work that's been done to normalize ping is still useful and in fact would perform even better if the world was split into 2 regional continental servers, so it's not like it will go to waste.
I'll add a poll for a simple agree / disagree, I don't really want to get into a debate over it but getting a community weigh in will help me and some others determine if this game is even worth my time or not.