Why did you add pet teleporting (which is good ofc) but you also had to reduce the equerry stabling distance ?
That makes no sence since pathing inside house is still broken and pet teleport distance a lot of time doesn't match up with new stabling distance so the issue rises again, you need to ask for GM pet teleport every time you want to stable your pet in some building. I understand that long stabling distance can be abused for some silly PvP strats but that's nescesarry evil until you fix inhouse pet pathing.
REVER THE STABLING DISTANCE CHANGE UNTIL YOU FIX ACTUL PET PATHING IN HOUSES. As of now, it just causes unescesarry problems for pets gameplay.
EDIT-
Changes
That makes no sence since pathing inside house is still broken and pet teleport distance a lot of time doesn't match up with new stabling distance so the issue rises again, you need to ask for GM pet teleport every time you want to stable your pet in some building. I understand that long stabling distance can be abused for some silly PvP strats but that's nescesarry evil until you fix inhouse pet pathing.
REVER THE STABLING DISTANCE CHANGE UNTIL YOU FIX ACTUL PET PATHING IN HOUSES. As of now, it just causes unescesarry problems for pets gameplay.
EDIT-
Changes
- Increased the distance your pet can be from you when adding it to a stable.
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