It is increadible hard to hit someone with a bow while running. You need to stop shortly and your opponent will gain distance. There is no slipstream to catch up with your opponet if he runs away. Only if you get him under 60 % health, which reduce his Stamina regeneration. With all that shields it make the players way too hard to get under 60 % ! All the new pets are very strong and it need a countet ! This is why Aiming Technique and Marksmanship need a serious buff on foot and why tower shields need to be nefed a bit !
Foot Archers are not viable at all atm !
Aiming techniques shoudl be buffed
1. Aiming technique should reduce your stamina consumption for holding your bow stretched from up to 50-80 %. 50 % on mount and 80 % on foot
2. Aimung technique should also reduce the stamina for drawing the bow by 40 % but only on foot
Marksmanship need a buff
1. Marksmanship should ignore the Armor of horses, if you get a weakspot hit in the head ! Atm the weakspot hits on mounts deal the same damage as normal hits !
Towershields need a nerf.
Foot Archers are not viable at all atm !
Aiming techniques shoudl be buffed
1. Aiming technique should reduce your stamina consumption for holding your bow stretched from up to 50-80 %. 50 % on mount and 80 % on foot
2. Aimung technique should also reduce the stamina for drawing the bow by 40 % but only on foot
Marksmanship need a buff
1. Marksmanship should ignore the Armor of horses, if you get a weakspot hit in the head ! Atm the weakspot hits on mounts deal the same damage as normal hits !
Towershields need a nerf.
Worried about Tower Shields that they could ruin the catchup mechanics (how should we catch an Alvarin with a towershield on his back) ?
In this game players are running faster in Combat mode. Getting them below 60 % health make them regain no stamina while running while walking. In combat mode the Alvarin holds his shield infront of him. Then he could be shot with a bow, to get him below 60 % but what if the alvarin run outside...
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