Adrenaline feature - one idea

SeaShadow

Active member
Jul 16, 2020
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For this idea, in the 1 vs. X scenario --

Will the Adrenaline 'moves' only work against characters/monsters who hit you for damage?

This could fix the concern that your friends could hit you a bunch then send you like super man?

Because then, the Adrenaline special moves won't work against anyone else.

And you can scale this too, for time delay since hit, etc.
 

ElPerro

Well-known member
Jun 9, 2020
698
788
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A zerg is gonna focus one guy while a mage heals him to bump his adrenaline...

I dont see any implementation of adrenaline that doesnt get abused tbh
 

Emdash

Well-known member
Sep 22, 2021
3,046
967
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A zerg is gonna focus one guy while a mage heals him to bump his adrenaline...

I dont see any implementation of adrenaline that doesnt get abused tbh

dono why people are still trying to fix the 1vx problem.

Make people able to kite like before and fix terrain to have fewer chokepoints.

The only place where 1vx should be a big problem is in dungeons, and that seems to be what SV wants.

More options = more chance to use intelligence to attack and get away. Fewer guards, more ways to get from one place to another... gg.

No idea why they wanna put in Adrenaline and Special Attacks opposed to just changing combat a little so it isn't so repetitive.
 

ElPerro

Well-known member
Jun 9, 2020
698
788
93
dono why people are still trying to fix the 1vx problem.

Make people able to kite like before and fix terrain to have fewer chokepoints.

The only place where 1vx should be a big problem is in dungeons, and that seems to be what SV wants.

More options = more chance to use intelligence to attack and get away. Fewer guards, more ways to get from one place to another... gg.

No idea why they wanna put in Adrenaline and Special Attacks opposed to just changing combat a little so it isn't so repetitive.
Yeah tbh 1vx felt much better when they added stam on parries, if they add kiting back and cleave attacks it would be perfect IMO. No need for gimmicks like adrenaline and special attacks