We get the privilege of having a dev team that is open to communication.
We were wondering what one character per acct would really look like. A concern is that a complete redesign of the skill and flagging systems will take time to make sense of and integrate with each other.
I asked Henrik this question and he was kind enough to respond.
What do you think? Are the game mechanics going to be in a complete enough state that we can start testing it in the "next patches"?
We were wondering what one character per acct would really look like. A concern is that a complete redesign of the skill and flagging systems will take time to make sense of and integrate with each other.
I asked Henrik this question and he was kind enough to respond.
What do you think? Are the game mechanics going to be in a complete enough state that we can start testing it in the "next patches"?