After 250 hours of dueling players from all regions, I have compiled a list of suggestions I feel will improve the combat. I'm NA East,
Obvious Points
Right now the biggest things are bug fixes, damage tweaks, equipment hits, collision reduction and a few more offensive play options.
I will continue to add to this as time goes on. Please leave your suggestions here as well.
Obvious Points
- Movement prediction needs improvement so that we may use footwork more reliably
- Counter attack bug needs fixing ASAP
(feels so bad to parry and return with a normal uncharged attack) - 360 blocking (this is being removed already)
- EU players need a slight handicap to mimic players with 100-115 ping or so if that's even possible
(fighting players in that ping range feels completely fair but isn't too drastic) - Handle hits need damage reduction
- Uncharged normal swings need higher damage values
- Weapon collision has potential but needs to be toned down
- Equipment hits should be removed from everything but shields and other weapons
(this isn't an RNG mechanic but definitely gives you a feeling of RNG which feels really bad in an aim based melee game) - Holding your weapon for over 10 seconds waiting to abuse blocks is straight up not fun even when you're the one using it
Especially due to lag which causes parry window to be unreliable - We are in desperate need of more FUN offensive options for getting around parries
- Name of the game is currently "Parry-baiting Online" I'm fine with this being an effective fighting style but not the ONLY fighting style
Right now the biggest things are bug fixes, damage tweaks, equipment hits, collision reduction and a few more offensive play options.
I will continue to add to this as time goes on. Please leave your suggestions here as well.
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