cool game. never had this issue in MO1 not one time. why can a mounted archer kill your horse with zero counter play? they do more damage in the time frame that it takes you to cast 1 heal on your horse by 5x the amount of your heal through horse armor. Mounted melee combat used to be good in MO1, mounted mages used to be good in MO1. Who is in charge of balancing? There is plenty of other posts talking about the same issue. I doubt anyone who actually is in charge of making balance changes even looks at this forum lol. Probably too busy listening to streamers complain about pvpers in a hardcore full loot open world sandbox