Search results

  1. G

    When will combat in this game not be vomit inducing?

    If anyone at SV played the game beyond flower picking you could reasonably expect some fixes since the game's issues are glaring and obvious. But as you've seen, nope. And he still takes the bait every stream lmao.
  2. G

    Fixing Mortal Online 2’s Biggest Flaw: Players Can Still Leave

    I mean permadeath is what's needed for the truly hardcore.
  3. G

    80% of the players I played with a year ago are playing in Mortal direct or adjacent competitors today. Why Esports and MMOs do not mix.

    Henrik says to quit and play something else. Took his advice and am loving KCD2. Beats this game's melee system outright.
  4. G

    A Socio-Psychological Analysis of Player Dynamics in Mortal Online 2 and Similar Sandbox Games

    The game is great in theory...in practice it's shit. They could do a number of things to fix and save it, but they did not.
  5. G

    When will combat in this game not be vomit inducing?

    Why is it in the game? Because SV is incompetent.
  6. G

    A Socio-Psychological Analysis of Player Dynamics in Mortal Online 2 and Similar Sandbox Games

    All the ideas and changes ate predicated on the fact SV servers can support more than 2k cpncurrent players. In fact, they do not. What reinvigoration are you talking about when the game is a glorified private server if you compare online counts to any actual mmo...
  7. G

    Why I believe we will see the lowest population ever 60 days post-relics update.

    You'll see the next roadmap STILL not addressing the real issues of the game. What you will get is some shit like a new mount reskin or fist weapons.
  8. G

    Too Many Cheaters

    MO2 is a master class in exploiting and abusing half working mechanics.
  9. G

    3 rd to 6 th genuary free access.....next?

    What for? It's objectively bad, you will only dupe people into trying it to quit a month after.
  10. G

    Bow draw speed

    Weelcome to mortal online 2, where systems don't really work.
  11. G

    The changes we might of seen under a leader who isn't hamstringed by a "vision"

    It was all a facade to mask incompetence in execution. That's pretty much it. This is why TC doesn't work and it took the game's population to spiral down before they even added shit that should've been in since launch like tabbards. In the meantime the extended mastery grind did nothing except...
  12. G

    Why I believe we will see the lowest population ever 60 days post-relics update.

    I'm not sure you're playing the same game as the rest...
  13. G

    Why I believe we will see the lowest population ever 60 days post-relics update.

    The game is dead = low pop = SV reduces host quality = even lower pop.
  14. G

    Essence Orbs... Really, SV?

    Lmao. This is not how you add "content" and extend it's lifetime. Christ this is so sad to see them not grasp the basics.
  15. G

    Why I believe we will see the lowest population ever 60 days post-relics update.

    Tbh, even older designed games like UO are still quite popular, but thing is, regardless if it's an outdated design the execution needs to be good. MO2 has horrible execution and what isn't directly copied from UO is objectively bad. In the meantime Enrique keeps dreaming about all the...
  16. G

    Essence Orbs... Really, SV?

    Lmao, too little too late. TC is an objective failure as a feature that was supposed to be the game's centre point. And what does SV do instead of redesigning an obviously failed feature? That's it boys and girls, even more grinding! How about some features to make people explore more ( no...
  17. G

    When will be the next Dev Stream ?

    Soon it'll be yearly. There's not much to talk about with the game circling the drain.
  18. G

    Promised content

    Why? So people buy the game on hype and not actual delivered features. It's pretty simple.
  19. G

    Clade re roll

    The game is like Henrik, full of shit and false promises.
  20. G

    Promised content

    LMAO. Screaming at a wall here, all of us.