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  1. Jasa

    Consequences for your Actions; Murder Counts

    Currently murder counts are a badge of honor. Its painfully disheartening to new players to get killed, and getting geared back up and by the time they are about ready to leave to get some vengeance the person who killed them is already back in town banking your stuff. Rather than going to a red...
  2. Jasa

    Spiritsm: Little Request

    Please, for the love of all that is mejic. Please make it so we get some clade from farming spirits. It can be as low as 1-2 clade, it could be 1 clade per orb or just a flat clade amount. I implore you to allow ether mages to farm clade in some way some how. Healing clade is good, but it does...
  3. Jasa

    Heartless and Why was He banned in the First Place?

    Why was a member of Heartless, killing players in town 'banned' for a time? I understand he is a bit of a scum bag and was doing something uncouth. However, it is not a banable offense. Why is it that GMs seem to make up their own rules and act on them? It has not even been a week and already my...
  4. Jasa

    Confusion of Policy, Rules and Enforcement.

    There was a post on the MO2 Discord, as of 08/02/2022 at 3:21 PM, A message by Rombo. This Post was taken down as of 01/08/2022 From 5:00 to 6:00 PM, after discourse on the MO2 Official Discord General Chat. God King Henrik Himself, had said on stream many times, that so long as the pets...
  5. Jasa

    Smoking Pipes - Why just Ogmir? + Cooking Buffs

    I believe that smoking pipes should be introduced and give some functionality. I like the mechanic that Ogmirs have but I think that just having it for one clade is rather wasteful. I'd love to see some sort of long-term buff that has a minor effect, that everyone can use. smoking a certain herb...
  6. Jasa

    Ghostly Charges & Red Priests

    Spiritists can move from one location to another with charges on their trinkets, This is perfectly fine but there are more than a few Players who wish to ghost from point A to B with charges. I believe mages that can cast resurrect should be able to cast the spell on a living target to send them...
  7. Jasa

    Why it feels bad to be a Pure Mage & What can be done to fix it

    After 1240 hours of gameplay on my mage I have finally filled my spellbook, I have exclusively been a mage on this single character, with many others ranging from Footfighter, Paladin or meme. I believe I have some qualification of time investment and experience in this classification. I've done...
  8. Jasa

    Paladins/Deathknights & Mages: Resting & Mana Regen

    Mana regen is rather painful for all Paladins and Mages. I'm making two suggestions to help casters out. Not sure if we will get it, we could get mage robes with mana regen bonuses or enchantments in the future. Until then I'm suggesting this. 1. can we get full mana regen if we take off our...
  9. Jasa

    The Death of Toxai ; Reverse it

    The Fishing Hut most used by prominent members of the Fishermans league of friends has been shut down. The very same Hut that Henrik shared a fishing event with Squirrelly The same that Squirrelly taught many others how to fish. I do not like fishing, I do not enjoy it. Yet I love the culture of...
  10. Jasa

    Skill Checked: Magic Schools vs Purify & Reflect

    Purify + Reflect should have a skill check based on your Ecumenical skill. If you have 60 Ecumenical and cast Corrupt, then someone with 60+ Ecumenical would need to then Cleanse you. This would apply to Reflect if you have 60 ecu and have reflect up then someone that wishes to cast on you needs...
  11. Jasa

    Necromancy: Taking Control of the Situation

    I've played around with Necromancy quite a bit, I love how it was implemented in MO1, and I love what we are working on here for MO2, I got extremely excited to hear henrik talk about Necromancer battles leading an army, and its true a Walker style necromancer is an option to play, I do feel...
  12. Jasa

    Magic: Compendium of Magical Changes

    Let me begin this post by expressing my Contempt for Magic as it is now. As of 9/4/2022 at 4AM MTN, The Concentration buff from 50% to 60% has only increased the 'Player VS Player' Concentration to 25% from 15-20%, I've tested it in Fab after 6 hours of duels to test it with several weapons I...
  13. Jasa

    Fabernum Dungeon: The Tower of Necromancy?

    Could we get some necromancers sprinkled in, perhaps a few Strong & Greater walkers and Risen Sacrifice in the Prison cells. This is the place where we get the Lexicon of Death, adding it as another PoI for necromancy would feed into what that dungeon is already, and I think having a limited...
  14. Jasa

    Thursar Clade Rework: Mad Gains & Rage

    1. Muscular: +4 Strength +1 Max Strength (Removed, Forceful & Well-Built split points between Muscular & Powerful) 2. Powerful: +4 Strength +1 Max Strength 3. Thick Skinned: +5 Max Health +1 Constitution +1 Max Constitution (Hefty Combined) 4. Large Lungs: +5 Max Stamina +1 Constitution +1...
  15. Jasa

    Open World Bosses & Patrols: Where are they?

    I was thinking recently that we have a good amount of dungeons with bosses, though we are lacking many open world bosses. We know exactly where Klothos, Nitre Queens are, as well as Vessel and Mino King. Though for the players that explore, that seek out the open world all we really have are...
  16. Jasa

    Crafters: Repair Function

    If you are a crafter that can create Impeccable items you should be able to repair them. Shields, Bows, Armor, Weapons ect... Then you should be able to refresh the items durability using the same materials you used to create the items to repair the item. It would promote people keeping their...
  17. Jasa

    Human Clade Rework: Radical Revision Madness Edition

    1. Diplomatic: Opportunistic Cannibalized and added to Diplomat. 2. Charismatic: No Change 3. Tactician: No Change 4. Shamanistic: No Change 5. Human Warcry: Regen 3 Health, Stamina & Mana every second for 30s to allies, does not stack. 6. Mental Power: Removes Debuffs and shields from...
  18. Jasa

    Human Clade Rework: The Human Hybrid Problem

    Unless stated otherwise, the skills original effects are the same, All typed are added affects to the clade. Diplomatic: No Change Opportunistic: No Change Charismatic: Swap Location with Rough Rider Tactician: No Change Shamanistic: No Change Human Warcry: Buff Range (Realistically...
  19. Jasa

    Faster Than Steel; Movement speed & Its relation to Armor and playstyles

    Now before I make this suggestion, know it comes from a place of love, for the archers (No not you horse archers) and Rogues. It is rather maddening that a Veela in steelplate 22kg+ can catch up to a max dex veela in 2.3kg rugged robes. As of right now, outside of Action Point constraints...
  20. Jasa

    Duel Wielding: Why not Titans Grip?

    If duel wielding comes to the game, we should also allow people to one hand two handed weapons, with the Strength Cost being doubled. While no one (that I know of) can wield a 140str weapon. I'd love to see some barbarians running in with two axes or a weeb with two Katana. While most likely...