Search results

  1. SwordSwinger69

    Thievery

    When will we get more skills based around this, also will a sneak mechanic be implemented?
  2. SwordSwinger69

    Rep system and murdercount: A neutral way to cater to both PVP and PVE while promoting safer areas around cities and more PVP in the Wilderness.

    I am not a RPKer, I am a solo noob who has been killed more than I have gotten to kill, I have a 0 murder count and I am just over 100 hours in after 2 weeks of play time. I believe that having a PVP aspect is an extremely important part of the game and it is unfair to be punished for fights in...
  3. SwordSwinger69

    How will being a thief work with teleporting guards?

    I enjoy playing thief/rogue characters in-game and I try not to kill unless its necessary. How will this work when the system is implemented and we have teleporting guards? If I break into something, will a guard just randomly teleport next to me an one hit me?
  4. SwordSwinger69

    Australia: Is there a point of me playing?

    I love MMORPG's and sword fighting games, I have 10's of thousands of hours in both Chivalry and Mordhau and this is a game that is something I have always wanted. I have read a lot of things about the struggle of Australians in the game. Can I be viable in PVP or duels with a ping so high...