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    Single Character: An Alternative

    I'm fine with the single character model, but I do think it discourages trying new things and could lead to people just quitting if they find they're unhappy with changes to their build (nerfs, bugs, etc). This is particularly frustrating because some of these reasons may be only temporary...
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    Armor: The illusion of choice

    The new/teased Scout armor & light armors look great; however, I don't see anyone beyond mages pursuing them. The way Armor works now, the only penalty is to mana regen... stam/movement doesn't see a hit until you exceed your armor weight, which can be trained away via skill points. Being able...
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    New player - playstyle viability?

    Hey all, I was there for the original MO launch, but only stuck around for ~6 months since my buddy left, so I consider myself a new player. That said, I'm in the dark about a lot of things, and the min/max nature of it all has left me confused about the viability of certain play-styles. I hit...