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  1. Rulant

    Citizenship

    So the idea would be allow/require (for use of home priest) players to choose to be citizens of a certain town, while in this town they are immune to rep loss from citizens of other towns/empires (however it would be best, give opinions). I think this would go a long way to helping/tweaking the...
  2. Rulant

    Horse spawn rates

    So I've been to all desert horse spawns a total of 10 times now without ever finding a desert horse. You have tons and tons of people trying to tame like 15 total horses and on top of that one person is able to tame 4 or 5 at once and then you have people who will just murder spawns just to...
  3. Rulant

    Invisible weapons

    This is a rage post. Invisible weapon bug is still in game and has been for a long time and is a huge issue, had first halfway proper fight I went to since starting MO2 and die on mage because it's impossible to block an invisible pole, fix bug please thanks.
  4. Rulant

    Dealing with the pre-patch horse gear

    I know it isn't a huge deal since the game will be wiping with release in January but spending the time fixing the issue just to assure the community that you are able to deal with it as you've claimed would go a long way to reassuring MO1 players that you guys are learning from past mistakes...
  5. Rulant

    New standings system

    Why not make it to where you are able to become a citizen of a certain nation instead and that way it avoids people coming to a town belonging to a nation YOU live at and fight with other players in and end up losing standing in your own town because of others attacking? Seems like an obvious...
  6. Rulant

    List of suggestions for town control

    -Some of this might already be implemented with the changed up flagging system but from what MO1 had these are my suggestions.- From the items listed in that town give half of the tax to the guild owning the town. Add a citizenship system where you can choose to become a citizen of a town and...