So funny that its 2024 and you have to write down manually yourself when you started the sub.
Start and end date for subscriptions has been a thing since the beginning of mmo's Jesus christ.
The seamless transitions Henrik is talking about is level streaming and not nodelines.
Fixing nodelines is entirely up to star vault and game engine version dosent matter.
It's not only about reading the forums.
The man in charge has to actually acknowledge the problems and hire the people to solve it since the current team isnt competent enough to solve them in terms of game design. ( And prob not the technical either)
Star Vault and Epic games dosent have that kind of relationship. They only got a grant, because they made something cool.
SV isnt under any pressure from Epic to rush to UE5
Get what you mean. But fact is that SV is a company with no title that brings in money to stand on.
Having a title in your repertoire to stand on is a very good thing to have and would benefit everyone since content mo2 could be developed without rushing it and would relief devs of a lot of...
Seriously doubt it would take SV 2-3 years to make a kitten'd mobile game for instance.
You know that mobile games is the most profitable games out there, easier to make than a mmorpg aswell.. compare that to trying to save a niche mmorpg that is the most expensive games to make and bring in...
Yeah but its a big difference making a game on a different platform and different genre, than a game that is basically the same.. the comparison you are making is basically MO1 and MO2.
Why do you think that shuffle the team around is a bad idea?
Bigger chance of keeping the company afloat than trying to make mo2 work within the next 6 months. The history of SV is that they have never gotten MO to work.
The reason that mo1 survived and SV aswell is pure luck and even Henrik...