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  1. Tekk

    Parries, Blocks, and Shields

    Shields and parries need more to them. I suggest: Giving parries a smaller time window for an attack to be a parry. Give shields a longer parry window. Giving a penalty for when someone parries at the wrong time (kind of like when you miss a swing or hit the ground). Parrying with a weapon...
  2. Tekk

    Please Give us a Halloween Event to reward us Beta Players with a Cosmetic we can keep after release

    What next? Easter outfits or Santa clause outfits? No, thank you.
  3. Tekk

    Why your PvP Enthusiast stop playing and wont come back

    Pet builds are literally going to get needed when their mechanics get implemented. They will get a natural rebalance.
  4. Tekk

    Why your PvP Enthusiast stop playing and wont come back

    All the mechanics are not out yet. Saying mages are strong because they can focus a person down and kill them is a little crazy considering just about everyone can do this. You can also focus a mage down and kill them too. Mages are supposed to burst armored players. That is the balance...
  5. Tekk

    Taming as Profession Skill

    here is a different viewpoint. Before pet trading was made available, you knew at some point a Mounted player had the taming skill. Now with pet trading, a mounted player never has to level up taming. They just need CC and riding. A mount is a tool. A pet with bags are tools. Pets that attack...
  6. Tekk

    Taming as Profession Skill

    Pets without beast mastery should not be able to attack . That should remain as an action point.
  7. Tekk

    Taming as Profession Skill

    Just to be clear. I don’t want the entire branch moved over. Just taming and even animal care. Creature control and all the other skills would stay under action. Having taming in your action build does. Not having Taking in your build does not make you stronger. You can just buy the mount. But...
  8. Tekk

    Taming as Profession Skill

    I agree with you. Which is why I mentioned that they should change which creatures can be tamed. Those used as mounts should be dominated. Or at the very least, as you mentioned, require beast mastery to attack. There is definitely a lot of potential for tamers to be used as a profession...
  9. Tekk

    Taming as Profession Skill

    For dominating, you need Ecumenical and Dominating (both primary). So you already need 200 points. You cannot trade or sell dominates pets. Pigs, horses, springboks cannot attack so I’m not sure what you mean. Dominators can also buy pets from tamers.
  10. Tekk

    Taming as Profession Skill

    To add to this, Henrik secretly and unknowingly agreed. https://clips.twitch.tv/StrongIntelligentDoveArgieB8-cMKR5zJBVMKDeEsP
  11. Tekk

    Update Aiming Technique

    Feint is a secondary under combat maneuvering. You have to get Archery (primary skill) before you can get AT (another primary skill). I’m not sure what you mean that people have archery as secondary without any points into archery (primary). Range Combat is secondary but doesn’t do anything...
  12. Tekk

    Bakti bank suggestion

    I suggested a drive-thru bank in one of Henrik’s streams. He made a thinking face and said “maybe”. I really hope they do. Other solution is to allow us to kill pets in the bank without becoming a criminal. People will learn real quick
  13. Tekk

    Me and my friends like the game. But paying monthly fees is unrealistic.

    I think there is price normalization on steam based on region. I believe FFXIV uses this as well. Something makes me think this thread is an attempt to get rid of subs or to make it insanely cheap. If you are not lying, then you essentially paid ~$250 USD to play a beta?
  14. Tekk

    Update Aiming Technique

    Aiming Technique is essentially a Feint except for bows. Feint is a Secondary Skill while Aiming Technique is a Primary Skill. This should be changed by either making Aiming Technique a Secondary Skill or making Feint a Primary Skill. Feint - reduces stamina drain when swinging a weapon...
  15. Tekk

    Taming as Profession Skill

    Suggestion is simple. Change the Taming Skill so that it’s a Profession Skill and is only for mounts. All aggressive pets should be for dominating. In one of Henrik’s stream, he and others said it would make Mounted Archer/Combat too strong or imbalanced. This is like saying that having bow...
  16. Tekk

    Server Wipe Question

    Like everyone said, you gain a lot of knowledge by trying it now. Unlike other games, having the type of knowledge you gain during beta can literally save you months of play. I have remade multiple characters to narrow down the type of character I want to play. It will be much harder to do that...
  17. Tekk

    Make Mounted Archers Great Again! 🏹🏇 "Constructive Criticism" of the Current Class. "Introducing Class Specialization"

    If you are writing a guide or providing feedback or a suggestion, you need to keep it super simple and short. Writing walks of text doesn’t make something better. If you think a million steps ahead, then don’t play MO2 and just wait for MO3 release. Even if they added your special arrows, they...
  18. Tekk

    Make Mounted Archers Great Again! 🏹🏇 "Constructive Criticism" of the Current Class. "Introducing Class Specialization"

    Do you have Endurance? I think that may help, might just be my imagination. The other thing is that locked skill seems like it would help but it’s another primary.
  19. Tekk

    Make Mounted Archers Great Again! 🏹🏇 "Constructive Criticism" of the Current Class. "Introducing Class Specialization"

    You think there will be 15 magic schools at release?! Of course it’s going to take time to add stuff. I don’t hear you complaining about fist fighters. Did you stop and think about our brawler friends or duel wielders? If you don’t have there aren’t many points for MA, why don’t you add...
  20. Tekk

    Make Mounted Archers Great Again! 🏹🏇 "Constructive Criticism" of the Current Class. "Introducing Class Specialization"

    It is a bit funny how you talk about foot fighters having lots more options than MA’s when you don’t even talk about the mounted part. In the future, we will have different arrows to choose from and different mounts to choose from. it just sounds like you want to redesign MA when all the stuff...