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  1. PoisonArrows

    Yet Another Mage Change Proposal

    Here's my take: Currently the game in it's current form allows anyone to be everything, with the only hindrance being how many points you got, Weight, and min/max build from age and attributes, to help make or break a build. To remedy this and make the game more interactive I believe...
  2. PoisonArrows

    War Dev feedback- Risk vs reward, and consequence for saying no.

    So I'll say this, you hit the nail on the head by saying there is no point to War Decs atm, because the enemy can just disappear or not accept exactly. I'll add onto this by saying, we can skip the War Dec and go straight for the enemy base whether it be a Keep or House or whatever they got...
  3. PoisonArrows

    War Dev feedback- Risk vs reward, and consequence for saying no.

    The game is being marketed as a "Hardcore Full Loot Pvp game" emphasis on "Hardcore" And to be completely honest, tons of people want more from Tc and Wars and for these features to be massively more improved then they were in MO1. So they really need to add more to the War feature because right...
  4. PoisonArrows

    War Dev feedback- Risk vs reward, and consequence for saying no.

    War Dec the idea is to declare war on the enemy, you get 30min prep, then they become red and then you can fight anywhere, (even in town) And that's all for the good news, and now the bad news. No one accepts the damn things, or after you defeat them, they never go for round 2. (Koto, Old...
  5. PoisonArrows

    Warcries seriously need to last longer.

    That's also why the 2 second window makes it impossible to land a hit. Like wtf is the Thursar one supposed to even be used for? Like 2 second burst damage on a boss? Like wtf. Players can just run away from it.
  6. PoisonArrows

    Warcries seriously need to last longer.

    Ikr the warcries are straight garbage because of the short timer. I've seen more people use them on accident in the bank then in actual real combat lmao.
  7. PoisonArrows

    Warcries seriously need to last longer.

    The current warcries system adds some nice effects for solo play as well as group play. The problem is it only last like 2 seconds and it's done. This isn't sufficient enough time to really be a meaningful part of the game in it's current form. These things have a long ass timer an only last for...
  8. PoisonArrows

    Risar Rep gains aren't consistent anymore, some sort of bug? Anyone else notice this?

    I couldn't tell you where I heard it. It's help chat, Most the time it's just people talking about who beat who, I barely pay attention anymore unless i am the one doing the trash talking lmao.
  9. PoisonArrows

    Risar Rep gains aren't consistent anymore, some sort of bug? Anyone else notice this?

    Jesus Christ.... Wtf cares about the Rp lore. I heard they took out the rape lore or something, was a whole discussion about it on help chat last night lol. You can't keep in 1 lore but take out another lore.
  10. PoisonArrows

    Risar Rep gains aren't consistent anymore, some sort of bug? Anyone else notice this?

    Me and my friend been farming them for days, and it seems completely random for if you will even get 1 Rep now (On Thursars, not sure about other races) we killed a entire camp 6 times the other day and didn't get any Rep. I logged off and on to test again, and after 4 of them I got +1 to Rep...
  11. PoisonArrows

    Taming is broken...?

    It's interesting that you say you wish they could teleport to you to town. Not so long ago you could Teleport spawn Pets by telling them to stay and logging off and back in and the pet would come to you. But recently for whatever reason the Developers made it so that no longer works. It only...
  12. PoisonArrows

    Taming is broken...?

    The game has a pet commanding range. If you tell a pet to attack something and it runs a certain distance then you will lose control over it. Ik it's stupid I agree, but they aren't really going to fix it. They want it to be like this, they have a Beast Influence ability in the future that makes...
  13. PoisonArrows

    Confusion on Moderation (See Final Post)

    I made a post today talking about How I think Metal Plate Armors are not worth it and should get like a HP buff of some kind. I gave a ton of reasons why, and have tons of active daily combat experience and a entire guild that shares my same opinion from all the testing we have done, and my...
  14. PoisonArrows

    Star Vault Devs can you add HP to Metal Armor?

    I've said this many times before, you really don't see Metal armors very often, Hell you don't even see Steel armor that much anymore lmao. It's a combination of a lot of difference things which I'll sum up here. 1.) Farming In beta, takes too long for most players to want to farm sets that...
  15. PoisonArrows

    Feedback on Katana/Kallardian Padded Meta

    I've already encountered the mighty Naked, Naked which was even stronger.
  16. PoisonArrows

    Why can you Parry a Thrust attack aimed at your head or feet just by blocking middle? Same with side swings... Parrying/Melee should be more skillful

    Criticism of Melee Combat: Why Melee Combat Right Now isn't Skillful but relies on Tricking opponent to land a hit.... And why it's stupid. For Melee combat, the skill ceiling right now is learning your parries, and then after that you are basically a average fighter. We could call a...
  17. PoisonArrows

    Feedback on Katana/Kallardian Padded Meta

    Nice assumption, But i think you forgot the part where i said i was the best fighter in my town. I literally use SledgeHammer as a weapon. My critique of the combat is from Sword fighters I have met who can take advantage of heavy weapons slow swings much easier then any other weapon type. The...
  18. PoisonArrows

    Feedback on Katana/Kallardian Padded Meta

    Heavy Weapons are trash, even people in the Mo discord agree, you are playing a gimped playstyle using them. You don't see anyone walking around using 9kg Mauls or 6kg SledgeHammers. PoleAxe isn't the preferred Polearm, Halberd and Bardiche are favored over it for good reason, because poleaxe is...
  19. PoisonArrows

    Feedback on Katana/Kallardian Padded Meta

    So here is food for thought, the devs want to give every weapon a special attack. I literally think SledgeHammers and Mauls should be able to hit through block with their special attack because in medieval times those weapon did damage through peoples armor. So my suggestion might not be idiotic...
  20. PoisonArrows

    Feedback on Katana/Kallardian Padded Meta

    I have already Beaten Zesius, I have never battled Piftz or Kuthara, i have heard Kuthara is good but if they still play i never see them. You might think the Katana is a weak weapon but it isn't. Me and my friend duel daily and it's hard to even hit each other anymore, but if you use a Katana...