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  1. Bernfred

    My review of the combat / changes so far.

    it realy depends on how "special" these moves are. i hope they add more core mechanics before they come with special spell like moves. they mentioned that the defensive play is in a solid base for the future so i think buffing the offense rather than nerfing the defense is the way to go. the...
  2. Bernfred

    Your Favorite Songs

  3. Bernfred

    When the pet-horse patch is comes out

    oh no pre-patch horses
  4. Bernfred

    Bank slots

    or make banks upgradable
  5. Bernfred

    Nights still too dark

    yes either they bring real darkness which you cant brighten up with your GPU gamma settings or they add an ingame gamma slider.
  6. Bernfred

    Thoughts on magic in Mortal Online 2

    there is a very addictive system guild wars 1 used : you choose 2 different classes/traits and every class has hundreds of spells so you can combine spells from 2 big pools BUT you can only change your spells before a fight/match or in cities. this way you was forced to build a build with the...
  7. Bernfred

    Weapon Crafting

    yes they capped the minimums so you cant be endlessly fast which makes sense because when you reach the point where you cant parry a hit even when its 3 dmg this weapon will win every fight when used properly. whats still very different is the damage between the materials. the job of a weapon...
  8. Bernfred

    Your Favorite Songs

  9. Bernfred

    How to raise the skill ceiling

    the game is right when you can play naked with a sword. when you need extra mechanics to have fun like special moves or spells it will be another "lets hope for MO2" game.
  10. Bernfred

    Your Favorite Songs

  11. Bernfred

    Poll: Do You Like The New Combat

    how can it be too early it seems you dont understand the concept of ping /network, that we all play on one server in europe so the more players come the more complains will come because they have 100-200ms more latency. i for myself can play faster games like mordhau and chivalry also im from...
  12. Bernfred

    Poll: Do You Like The New Combat

    pro: 31 neutral: 13 contra: 14 do you think when you make the game faster it would change anything to the better? btw. i think some see the poll as "better than before the patches" and some as status quo. a little bit faster and we are still where we are + some more complains that its too fast...
  13. Bernfred

    Buff Feinting

    i dont see the problem here, when you fight outnumbered you are always in a heavy disadvantage expect you fight against noobs who stab themself in the back which was often the case in MO1 so people had the illusion that 1vs alot is a thing. a small but high skilled group should still win the...
  14. Bernfred

    Buff Feinting

    an easy and effective way is to double/triple the initial stamina you need to block.
  15. Bernfred

    Where to enter the "steam" key?

    bottom left on steam: Add game... 👉 Activate a product on Steam...
  16. Bernfred

    Release angle of arrows too low?

    there is no bug, i think you mean that the curve drops too early too hard. you have a bow irl too right? it feels unrealstic like a toy bow and shaking after a long draw is missing too. maybe toy bows are the way to go.
  17. Bernfred

    How to raise the skill ceiling

    its good to pose your personal opinion but from a game designer point of view he needs to think about every gameplay aspect and the whole player base. i had much more success as an EU citizen a few patches ago. the fights are much more difficult for me right now. i fought with fast weapons most...
  18. Bernfred

    How to raise the skill ceiling

    its exagerated but this is not negative its the key because you want that people use slower weapons without making fast weapons useless (more attacks per second). a fair one server game needs to favour slower weapons. it would push agressive playstyle, gear choice is more important and people...
  19. Bernfred

    How to raise the skill ceiling

    i think this is very important. there are many reasons game play wise why 0 parry dmg is not healthy. its indirect connected with skill ceiling because this way you cant only rely on your perfect blocking skills (internet connection). i would even set the parry dmg to 70% of the blocked dmg...
  20. Bernfred

    Discussion about starting locations for new players

    a place with high fps