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  1. Bernfred

    Palisades - A player town wall/gate solution

    imo only pet-stopping earth walls or wooden spikes around settlements its imo boring enough that you can wall in keeps
  2. Bernfred

    Mounted combat nerfs

    you can nerf mounteds how you want it would just increase the TTK. there is no range dismount for foot fighters and the side step sway and stamina drain on bows just kills it.
  3. Bernfred

    Mounted combat nerfs

    just play mounted, kill all bobs and let the game fade in peace
  4. Bernfred

    Equipment hits should not count as a 'miss'

    this is called physical blocking and is next gen btw i used this as the combat was slower when i missed a parry
  5. Bernfred

    Tweak miss-penalty

    its not about saving him, its about giving him a fair edge. my suggested change would not only fix the 1vs1 problem but would also improve it by deleting parry spamming with half circle attacks which was very gear based and broken with the ping system like the new swing release system still is...
  6. Bernfred

    Tweak miss-penalty

    this change was the "needed" except that the time must be as long as the full charge time of the ATTACKER so you can hit on a parry and charge a 2nd full circle without dmg reduction. the dmg reduction is a big fix for team battles and the "zerg" meta. duels would be fixed with the timing...
  7. Bernfred

    Magic Damage

    the problem is not the INT curve, the new linear INT curve is the fundament for further improvements. i would make armor crafting with 3 slots, the 3rd slot for magic +/- if you think certain builds are too weak then you can buff them with clade gifts.
  8. Bernfred

    Map Balancing

    placing tephra in the middle as hotspot and for other purposes is a very good idea because the map is big enough to find safe ways around the PvP hotspot, the blast furnace must stay in GK for several reasons but it was imo never a good idea to have tephra in GK near the blast furnace.
  9. Bernfred

    Map Balancing

    no you want regional resources or the whole MMO idea goes to a few month deathmatch and a GK war will keep the population because the rest of the server has nothing to do with some guild wars in the N.
  10. Bernfred

    Dex should affect Mounteds

    what i mean is following: the name "wheelchair" comes not out of thin air. if you sit in a wheel chair, you are a sloth on foot.
  11. Bernfred

    Canceling bandage animation

    this is the whole point of a bandage. if you would be able to cancel the animation, there would be no real risk involved and no funny bandage lockout kills. for example: bandage is activated and you get one hit (hello), you cancel and parry the second one. the only thing i dont like is that you...
  12. Bernfred

    Dex should affect Mounteds

    no, it makes no sense to have dex as someone who sits in a wheelchair. the name says it, kill the horse and he stands on 1 leg. i would rather make dex more useful, for example reduced bow sway with high dex or dex as range dmg multiplier.
  13. Bernfred

    Did AC get done in by wigsplitters?

    whos responsible for AC's social collapse?! Evelyn, Putzin, Kanye West, Prof. Oak.. something smells fishy.
  14. Bernfred

    cooking system

    make it so that you lose your weight fast and that not everyone has pathological adiposity.
  15. Bernfred

    Mage Death

    it means more than just the loss of 1g
  16. Bernfred

    Suggestion To Buff Mages. (Yes i know)

    PSY reduces the damage linear ontop of giving resistence chance. the reason why you need the INT hybrid build rn is because there are no pet bandages. give horse patches
  17. Bernfred

    Revert the INT curve changes

    it was a very good change for every mage because every dude was a magefighter before and now you can play differnt mage builds, not only obese. hybrids are balanced imo. need pet bandages btw
  18. Bernfred

    Mage Death

    no lol, the regents are too cheap.
  19. Bernfred

    Suggestion To Buff Mages. (Yes i know)

    negative PSY!