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  1. Bernfred

    Tune mages

    you outburst him until he tries to close the gap and runs zig-zag which deletes most of his stamina, he will need even more stamina to beat your shield+WS dagger if you are stupid enough to let him close. when he comes too close you start to run until you peeled him like a banana on your dex...
  2. Bernfred

    Tune mages

    i dont even understand you and it seems you dont understand other postings too due to language barrier paired with smth more.
  3. Bernfred

    Decrease stamina cost and increase damage for melee weapons.

    the mounted combat system will give the game the final blow like it did in MO1. horses can ride everywhere... there are no real big, connected areas for foot fighters. MAs have no wobble in high gears and can shoot endlessly (fletching will make them even better), MCs will just stomp you if...
  4. Bernfred

    Decrease stamina cost and increase damage for melee weapons.

    you use spins to hide animation starts. newst strick is oghmir min size to hide spear/pole stab/swings even better into their body with short arms, just a small example. not talking about that you cant take out a bow, aim and shoot+the arrow travel time to interrupt casting mages by hitting the...
  5. Bernfred

    Decrease stamina cost and increase damage for melee weapons.

    yeah but you can hide the animation start (spear/pole spin and hiding is good for that, most dont know how to NEGATE the starting animation windup), spin away and funny things. imagine they want to force a 2 attack direction meta where you can barely see the animation start until its too late...
  6. Bernfred

    Decrease stamina cost and increase damage for melee weapons.

    players cryed for faster combat because TTK was too low and boring in their opinion (salt on: instead of more complexity, nerfed parries and better ping normalization) and this is what youve got. deal with it.
  7. Bernfred

    Where is the taming skill icon?

    tame a horse by holding R or put other mobs into mercy and hold R. a taming skill would be better so we can delete the mercy mode for mobs. maybe then you can make it that they go only in mercy when you used the taming skill before or something.
  8. Bernfred

    Decrease stamina cost and increase damage for melee weapons.

    for real, asking for better PvE mages when only 20% of the magic schools and no rare drops are in is just disgusting. looks for me like they want to manipulate the public opinion in favor of their temporary beta enjoment and personal build. excluding the people who think the magic system is...
  9. Bernfred

    Tune mages

    no point to discuss it more... there are is another thread where people talk about it. https://mortalonline2.com/forums/threads/decrease-stamina-cost-and-increase-damage-for-melee-weapons.3376/
  10. Bernfred

    Tune mages

    i have not said make Necro stronger... ECU is hitscan, long range, relative fast cast time, braindead... with 0 costs and risk involved.
  11. Bernfred

    Decrease stamina cost and increase damage for melee weapons.

    so the players who cryed for better PvE mages because they cant wait for the new magic schools broke the game from patch to patch 😅 (instead of making AI more vulnerable to magic omg...)
  12. Bernfred

    Suggestion to make Mage feel more fun to play and more effective

    PSY as the only defense is a very bad design in MO2 where you have only one char and not everyone is a human. its not even slightly effective cause the warrior loses HP and other important fighting stats so it will even out. magic mitigating armor materials can also work, you can...
  13. Bernfred

    Suggestion to make Mage feel more fun to play and more effective

    ECU should be reworked as support magic school (reduce the damage to 50% on players). the MO1 system where you had a small action point pool and the 50 INT curve is over. you dont need all stuff in one school. make projectile, casting while moving, low range magic schools like Necro (more risk...
  14. Bernfred

    Tune mages

    no, i said make ECU not the go-to for damage dealing, instead focus on Necro and so on...
  15. Bernfred

    Decrease stamina cost and increase damage for melee weapons.

    thx for clarification, i was concerned that he thinks PvP dmg mages are potentially too weak. on the other hand... hes not good in PvP balance so he needs people who set him straight.
  16. Bernfred

    Tune mages

    this is one reason why ECU should be reworked as support magic school (reduce the damage to 50% on players). the MO1 system where you had a small action point pool and the 50 INT curve is over. you dont need all stuff in one school. make projectile, casting while moving, low range magic schools...
  17. Bernfred

    Its 2021, a modern time. Please add basic settings like 110 FoV

    the fact that they reduced the FoV to 103 from 110 (was it even higher in the very early alpha?) instead of increasing it to 115 showed me in the past already whats waiting in the future. Patch Notes 0.0.0.31 - 08/31/2020 Changes: -Adjusted FOV sliders to allow 110 FOV. other FoV...
  18. Bernfred

    Scribing...needs to be like MO1

    the MO1 scribing was hardware and software setting dependent, not rly fair and kinda abusable. there maybe better implementations but the RNG system with 100% success rate at higher levels and the possibility to obtain the spells on a lower level with a fail rate as penalty is a good way imo...
  19. Bernfred

    Decrease stamina cost and increase damage for melee weapons.

    so most people want to enjoy "fair" foot fighting, mounted vs mounted combat and most mage pickers enjoy supporting them otherwise MO2 should be labeled as MMOFPS like Planetside 2. (no im not against strong PvP mages but in a balanced manner to not shoo away 80% of the potential playerbase, PvE...
  20. Bernfred

    Decrease stamina cost and increase damage for melee weapons.

    lol, you pick on a single guy in your first thread, not talking about that your arguments are flat and not fitting imo so i wont respond to them. ehm, i was not talking to you, i think you overvalue yourself. it looks like that you want that the mods close this thread so you can abuse mages...