Search results

  1. F

    Tasks: Feedback and Suggestions

    Was telling the OP that since he seems very disappointed over the rewards.
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    Tasks: Feedback and Suggestions

    The current rewards for Tasks is a placeholder. They just put it there to test the system.
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    Auto Ghost walk

    If they added teleport. Wouldnt that kinda ruin the whole point of spiritism, like being able to chase those spirits and banish people etc?
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    3rd person in Tavern

    So, saying it's a bad idea to even think about at this stage is = spam. Gotcha.
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    3rd person in Tavern

    In the future when mo2 is a very solid game with good population, why not. Until then it's a bad idea to waste resources on.
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    EAC Multiboxing Issue

    1. It was to make your reputation and actions within the game matter. If SV wanted to suck you dry, there is plenty of other ways to do that. 2. It's not forbidden to multibox as i understand it since it's to much work and effort trying to counter it. However EAC is preventing multiboxing and...
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    Please Give us a Halloween Event to reward us Beta Players with a Cosmetic we can keep after release

    It would be cool but would prob steal development time from other important features during development. That said, it would ofc be cool with holiday content later when game is live and devs have the time.
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    What does the game need to get popular ? Which mechanics should have priority ?

    Its good that mobs dosent take forever to reset. That way they cant be cheesed as easily.
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    Another Stress Test before release is needed

    Would rather see the devs continue to fixing bugs and staying on track on the current roadmap than sinking a lot of time down on a stress test. Henrik said these stress test steal a lot of time from development.
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    No Thievery on Release?

    Henrik mentioned in the stream that the new guy is doing things on housing. Then FJ can focus on nodeline fix etc. Sounds good to me.
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    Arena Feedback (People can interfer in the fights using a bow shooting players from the Spectator Area)

    I think taverns should be non pvp in blue cities and in lawless cities pvp could be allowed in taverns. And in player built taverns the players decide if its non pvp or not. The arena should also be safe so people fight eachother in a controlled enviorment without the risk of interferens from...
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    I need a new Graficcard. Which one can you recommend for Mortal Online 2 ?

    Cheapest solution right now is probably to play through GFN when the game is live due to the card prices rn.
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    Wtf How is the Development progressively getting worse? Broker not working,Guards not working, Stables not working, even Ui problems and Clade Resets?

    Annoucement on the official discord about the stables, its also in patch notes. A clarification for this patch note: Unified the ID’s on Town Bankers, Brokers, Stables and Mail NPC’s (this can cause some pre patch stables and mail to end up in other cities). This means that if you are not...
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    A continuation of the Real Time Combat thread & Some thoughts on netcode

    But if you normalise blocking, dosent that make blocking slow af aswell? Wouldnt that make combat feel more janky? Anyhow. I dont think normalising ping on blocking is realistic at all before launch. They have a lot of other things to do and if they implemented that it would prob have a lot of...
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    Mortal Online 2 for Console

    Yeah at this stage in development its dumb to spend time on console version. Maybe later on when they have the base game in place and consistent funds coming in every month.
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    Mortal Online 2 for Console

    It would be kinda awesome, not going to lie. But if it would happen its not in the near future.
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    Pings effect on melee combat. VIDEO linked.

    I'm not wrong on this.
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    Pings effect on melee combat. VIDEO linked.

    EA was supposed to be soft release.
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    A death marker on the map would be nice.

    Good suggestion would be a really nice QoL feature. As long as its not abuseable