Search results

  1. Jatix

    It's not just "pixels" ...

    Yes but its also your choice to risk whatever you risk. I roam in bone tissue with a flake weapon and a bow. All I need to kill anyone I can kill. Everyone I cant kill outnumbers me and is mounted so I don't need the better gear, and would be free loot. Nobody is going to get excited over...
  2. Jatix

    It's not just "pixels" ...

    You consented to getting slammed and losing your shit when you logged into MO2.
  3. Jatix

    KotO - The Griefers Guild

    Well its not that. I don't expect to be able to beat a whole guild as a 2 man group. I don't even want group conflict. and I fully expect people to want to zerg because its OP. I'm more saying that most people when they think fun open pvp game, they think getting attack out in the wild and...
  4. Jatix

    KotO - The Griefers Guild

    No worries is all good. I dont say things like that with any expect or want for them to change it. Its more that I just dont think open pvp actually works as a sustainable game that is actually fun to play. Open pvp in concept is the coolest game possible. So many possibilities for sick fights...
  5. Jatix

    KotO - The Griefers Guild

    Kids want their Juicy, 'hard earned' win. Open pvp anything in a nutshell. Which is part of why games like this can't succeed. Me and my friend dont play because if we do anything we get attacked by 10. No skill, no fun. If people have numbers they will always use them. And numbers > everything...
  6. Jatix

    daggers

    Sadly daggers currently suck. Spears have the juicy pole swings that your right swing looks similar to the stab, especially if you turn sideways or are spinning. So they then block middle and you get in a crappy side hit. And then they might think your doing it again and block the side and u...
  7. Jatix

    Roadmap

    We are all being negative because the roadmap is full of a bunch of changes that we should have had in beta, and is no important changes that the game needs to stop bleeding out. Games losing players every day with no sign of stopping. TC and sieging isnt even on the May roadmap. So the roadmap...
  8. Jatix

    FlakeStone weapons and 1.6weight weapons need tweaking (Ping Reasons)

    What I've always thought is stupid, is that the 'worse' weapon materials are lighter, so they are faster, making them debatably better. A steel sword is slower and uses more stam than flake. So if you have a hard time getting through blocks or with stam management the steel isnt even really an...
  9. Jatix

    Murderers and Consequences

    If Sv could understand this, the game might actually survive. Sadly, they prob wont. But the game really needs zones. Having a weak ass standing system doesnt cut it. It may prevent killing in one way but just opens more griefing (and griefign could partially be fixed with more zones, like no...
  10. Jatix

    Misuse of pets

    MO1 failed fort a lot of reasons tho. It took YEARS to even get a blue block mode. MO1 just felt liek they didnt try. Or if they were trying, they had no idea what they were doign and listened to all the wrong people. But honestly open PVP is pretty much destined to fail. Theres very few games...
  11. Jatix

    Misuse of pets

    I dont want anarchy and know that it would kill the game. My issue with the current standing system is it goes too far. Players cant punish griefers or anything because the punishment they get hurts them more than the person they are trying to punish. This is how griefing usually works. But in...
  12. Jatix

    We need more character slots

    Would be nice if characters after the first were like MO1 where you could spec into crafting or combat skills. Some players will want all crafters and thats fine. Because many people will want all combat. At this point tho they should just use MO1's system of 4 chars with no magical free...
  13. Jatix

    Misuse of pets

    I'm red and - standing lmao. But enjoy not being able to lay down the law when needed because the game said your the bad guy in a sandbox. I've watched countless times as greifers cant get punished because people dont want to lose their standing, because they will be the one to get punished...
  14. Jatix

    Misuse of pets

    Would be a shame if you could kill the pets in town to punish the dumb ass player leaving it sitting there. Too bad all the carebears begged for 'actions to have consequences', which in return makes it so in a open pvp game, the players cant actually lay down the law without getting punished.
  15. Jatix

    NSFW embarrassing screenshot.

    LOLOL this is fantastic
  16. Jatix

    We need more character slots

    Which only happened because they made it 1 character slot that can do both. MO1 most people just made 4 combat characters. They didnt want to waste 3 of their 4 slots making and armor crafter, wep crafter, and extractor.
  17. Jatix

    We need more character slots

    The economy part is similar to what the other guy I quoted said so what I'd say to that is the same. Didn't want to quote both and say the same thing twice haha. Which is a valid point but I just think more characters would hurt the economy much less than people think. In MO1 most people weren't...
  18. Jatix

    We need more character slots

    So in other words, if everyone is already self sufficient, adding more characters has no issues and just makes the game more fun when people can actually play different combat roles that they want to play. Why ruin gameplay for a economy thats already bad? Most people are in a guild and dont...
  19. Jatix

    We need more character slots

    This games with 1 character slot doesnt offer enough to justify a sub. When there's so many other games out there that are full of content and f2p or just buy once. SV will find out when they start subs.
  20. Jatix

    Steam Charts tracking.

    A drop is expected with most games, the issue with MO2 is I see no reason for the pop to stop going down and down. Theres infinite issues, with no real reason to really do anything besides that you can. Someone can try to get more and more stuff, but no stuff truly makes that big a difference...