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  1. ElPerro

    Yet Another Mage Change Proposal

    They already have a big penalty for wearing heavy armor, they cant regen mana at all. Not even sitting down after the latest patch. They can barely cast 2 fulms/tlashes in 1 mana bar. They do less damage/heals. You must have never played a hybrid if you think their magic capabilities are...
  2. ElPerro

    Yet Another Mage Change Proposal

    at least be a little less obvious if your gonna try to troll, 1/10
  3. ElPerro

    Yet Another Mage Change Proposal

    This would just hurt hybrids and paladins the most. How about we remove the retarded damage increase for being obese/fat? Fat mages are the real cancer of this game.
  4. ElPerro

    Tune mages

    With that logic, mages could 1 shot anyone but since they cant 1v1 a foot fighter in close distance they are balanced? In an outnumbered fight u cant just charge the mages recklessly, its not like MO1 with faster movement, while they can drop you to half hp with 1 spell from range. It just feels...
  5. ElPerro

    Its 2021, a modern time. Please add basic settings like 110 FoV

    What a surprise, Henrik putting how the game looks on videos over actual gameplay so he can attract more investors. The same reason he wont allow us to turn off shadows so ppl without a 3090 card can play properly.
  6. ElPerro

    Tune mages

    TBH there shouldnt even be long range hit scan spells in the game. When ppl told Henrik he should remake fireball into an actual projectile spell, everyone was like eCu iS hItScAn OnLy and oThEr sChOoL WiLl hAvE pRoJeCtiLeS, but whos gonna use projectile spells when you can hit 30s with a...
  7. ElPerro

    Nerf Mounted Archer PvE, Introduce Carcass Quality

    They should just make some mobs inmune to piercing damage or at least arrows.
  8. ElPerro

    Stutter.

    Yeah game runs like dogshit since last patch
  9. ElPerro

    The Problem with Mounted Combat, and How to Improve It.

    This is your problem, you want to play a tank in a medieval game xD
  10. ElPerro

    My attempt at a "high-level" solution, to what I think impede some areas in the design of the game.

    Hes east coast tho, has like 120 ping max. Thats a pretty playable ping tbh. A west coast player would have 180-200.
  11. ElPerro

    Stamina Regen in Combat Mode needs to be buffed

    Yeah I love this logic: "Zergs will always have the advantage so lets make it easier for them since you will die anyways". Which mostly translates to: "Im not good enough to fight outnumbered so you shouldnt be able to either!" Agree 100% with OP, time to kill is too long in this game and you...
  12. ElPerro

    My attempt at a "high-level" solution, to what I think impede some areas in the design of the game.

    Maybe if the low ping player is complete dogshit, altho fortunetely that is most of Mortal population, but they have double the time to block and their attack animations are alot faster. Its a pretty big advantage. And who is this pro high ping west coast NA player? Never heard of him I'll...
  13. ElPerro

    Revert the Pet Changes Please They Are Horrible. Details Down Below. Criticism: From a BeastMaster.....

    Id rather they actually balance pets instead of making them harder to get. Then kids will cry that their white bear cant solo a 10 man foot group because it took them hours to get.... They are following MO1 balance logic at this point, just like with Death Knights.
  14. ElPerro

    Some suggested tweaks to help balance pets/pve as mechanics

    I got 200 ping too and yeah pet animations are desyncyd asf and just a guessing game. There shouldnt be any unparryable attacks from pets either. Also pets shouldnt be able to run as fast as players and sticky them down. At least not giant bears with 1k hp and 40-50 dmg hits. If its a pet with...
  15. ElPerro

    Stam penalty change is horrible

    Welcome to Mortal Online Balance 101 Remember int scaling? xD
  16. ElPerro

    Why your PvP Enthusiast stop playing and wont come back

    Those mmos are probably tab target garbage with set classes tho. MO is supposed to have skill based combat. There really shouldnt be a playstyle that can 100% beat you no matter what you do. It can be a very tough fight where you have to play almost perfect, sure. But if you look back and theres...
  17. ElPerro

    A continuation of the Real Time Combat thread & Some thoughts on netcode

    Well the solution is having regional servers lol, I don't think theres really much else they can do. Please tell me which other game has implemented a global server with twitch gameplay? What solutions? They dont exist because It's not really possible with the current technology. Henrik is just...
  18. ElPerro

    Town Reputation (Possible counter to griefing in Towns)

    Maybe you prefer New World. Heard you can turn pvp off there
  19. ElPerro

    Zerg guilds killed Mortal Online 1. Will MO2 be different?

    Yeah no, polish and refinement doesnt have anything to do with it. You can have a buggy unpolished game thats slower paced too.
  20. ElPerro

    Zerg guilds killed Mortal Online 1. Will MO2 be different?

    Yeah there were bugs, but it was faster paced with a lower TTK which allowed you to fight zergs more easily. Its not really a concept that applies only to MO. In Darkfall it was possible as well.