Search results

  1. ElPerro

    A Tale of Two pings

    Welcome to my world. All of these kids in this thread saying it doesnt matter have probably only dueled bandits or are eu themselves.
  2. ElPerro

    Housing Mechanics or rather the lack of it

    Welcome to Mortal Online
  3. ElPerro

    Red Priest changes

    Yeah just wait till 2024
  4. ElPerro

    JC/CC Nerf

    They can do this anyway if they are blue and your grey/red. Just kill them again, they are naked lol What they should really do is make you spawn with 5-10 hp not make the fucking priest blue
  5. ElPerro

    lawless zone

    Im sure this will come on the same patch where we can finally reset our clades
  6. ElPerro

    Red Priest changes

    Time for a new protest
  7. ElPerro

    Myrland instances go against core game design

    Lol I said some East Coast US players had good enough ping to be competitive. Not enough to beat top EUs tho. Also at that point of the alpha, Pat was one of the few players that knew how to do animation breaking, which gave him a huge advantage vs most players. How many players with 150+ ping...
  8. ElPerro

    shadows

    No because then screenshots and videos would look ugly for Henrik
  9. ElPerro

    shadows

    Screenshots must be pretty for Henrik.
  10. ElPerro

    Myrland instances go against core game design

    326 ping. It was before they added ping normalization
  11. ElPerro

    Myrland instances go against core game design

    Maybe your memory is getting blurry. Nobody was beating TyGuy consistently back then. If he was cheating or not, nobody knows for sure. But thats the truth. Not saying PatWins was bad or anything, he was certainly top 5 and one of the first to nail all of the animation glitching. And he might...
  12. ElPerro

    Myrland instances go against core game design

    If your referencing very early MO2 beta then just LOL because that was the most ping dependant phase of the game, where you couldnt even parry non-accel counters with more than 120-140 ping and couldnt even use prediction since 360 parrys. Theres even a video of an aussie player who couldnt...
  13. ElPerro

    Myrland instances go against core game design

    Its not really an excuse, they cant bend the laws of physics you know... Sounds like you just want to dunk NA players with even more ping advantage xD
  14. ElPerro

    Myrland instances go against core game design

    The reason we have this dumbed down gameplay is because of the one server vision. If we had regional servers from the start, they could have way better combat and more fast paced not this slow motion shit with ping normalization.
  15. ElPerro

    Myrland Instancing NA

    Try playing Mount and Blade or Mordhau or Chivalry with 300 ping and then come back. Its the most ping dependant type of combat.
  16. ElPerro

    The only way to fix the servers

    Henrik doesnt even visit these forums btw, so no point tagging him And the servers capacity is at most for 2k players. So he wont break even either way xD
  17. ElPerro

    Zero Trust - After all that "persistence" talk, you wiped 24 hours of progress on a whim?

    Henrik is finally backing down of his outdated vision, so much for "nO wIpEs eVeR" and "rIcH w0rLd hIsToRy". We are making progress. Are multiple servers coming next?
  18. ElPerro

    is time to make smart choices for the future of the game

    Thats... not how it works lol
  19. ElPerro

    The only way to fix the servers

    MO1 was playable with 200 players. We dont need that many players.
  20. ElPerro

    The only way to fix the servers

    By now its pretty obvious that its imposible for Starvault to actually fix their servers. And thats ok, companies with much better devs/servers like NW couldnt either. They didnt have a CEO obsessed with a one server world tho. So the only solution to this problem is for 98k players to quit the...