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  1. Jatix

    My analysis on the state of the game. A sad reality that we must address.

    I get what your saying,this world could feel a lot better. but the issue of raw travel time would still be there. So if you wanted to go to a different eco system, to get some special thing you can get there, etc its still a long ass ride which most people don't want to do. Even MO1's map on...
  2. Jatix

    My analysis on the state of the game. A sad reality that we must address.

    Yes they could put stuff in the game to fill the dead space. But the world will always still be too big for the player base Sv is going to be able to hold. Because honestly at this point, theres nothing SV can do to get anywhere near launch pop again. I'd be really impressed if they could even...
  3. Jatix

    My analysis on the state of the game. A sad reality that we must address.

    Everything you said in your post was spot on. but this line resonates with me the most. I hate the big world. Its so boring. Even if pvp was actually good, pve was actually good, the game actually had content, etc. This would still make every aspect of the game worse until the day it dies. Which...
  4. Jatix

    'Member Mortal Online 1? I do.

    People quitting MO2 to go back to 1 will definitely up the chances of 1 getting shut down sooner rather than later sadly lol...
  5. Jatix

    'Member Mortal Online 1? I do.

    Lmao. This is whats really sad. MO1 was a really bad game. Stuff like this happened 24/7 that just completely screws over the player. And I still miss playing MO1.
  6. Jatix

    'Member Mortal Online 1? I do.

    Does anyone remember that awful love song some guy made with shitty lines about MO1? I remember some bad flanged mace line lmao. I can't find it but I wanted to post it cuz its a classic. My thing with MO1 is while the game look's like ass, and played liek ass. Insane amounts of bugs...
  7. Jatix

    Balance for shields and armor suggestion

    While we are at it, they need to change armor weight a bit. It bugs me that animal mats barely even need heavy armor t, but then some races cant even wear full metal with 100 heavy armor t. And the better the mat the more it weighs. The weight gap between different mats shouldn't be so big. It...
  8. Jatix

    Multiple month delays on necro now feature cuts!?

    Don't hate on my boy Seb. He just makes what Henny tells him to. Game's buggy but I blame that on it not having enough devs. If he didnt have to make everything solo he could work on making everything better.
  9. Jatix

    Multiple month delays on necro now feature cuts!?

    Going into launch was great. Lots of good changes, and content was coming in quick. Then something flipped at launch. Moving red priests farther away. Removing red priests. Making red camps not red camps anymore. Completely wasting dev time on bounty hunter and trinkets. Slower and slower...
  10. Jatix

    Multiple month delays on necro now feature cuts!?

    I'm fine with them not adding shields that they know will be broken. But like this just shows the game is going to die before it hits a point of being decent. They cant get anything out in a half reasonable amount of time that's also not broken. Game shouldn't have launched for another year...
  11. Jatix

    Worried about Tower Shields that they could ruin the catchup mechanics (how should we catch an Alvarin with a towershield on his back) ?

    The issue is shields can be made for dirt cheap. So if its an op item, thats worth nothing, that people can easily make, you have a balance issue. I was never a big fan of MO1 non craftable op items. But they need to make the craftable versions of these op items worse. Unless they are made of...
  12. Jatix

    How to get some players to return.

    Like yes this game needs player interaction, but needing player interaction just to get from point A to B is too much. So this game usually takes it too far. You need a player for everything. If you need somethign and there's no player to hook you up and you cant make it, GG, log out. It would...
  13. Jatix

    How to get some players to return.

    This sounds like something a MO2 fanboy would say. They want everything to be some skill to promote trade or something lol. If you needed a spiritist to portal then people wouldn't be able to portal 95% of the time unless their spiritist was on. Forced reliance on other players in a dying game...
  14. Jatix

    Would accepting defeat be the better choice right now for the game long term?

    BS. They sold 110k copies at launch. Steam takes a cut but thats a whole lot more than 650k.
  15. Jatix

    Would accepting defeat be the better choice right now for the game long term?

    And honestly most people wont come back for TC. When you quit a game like MO because its bad, you don't just come back most of the time. Theres so many more issues than the lack of TC. Most people leave this game wit ha bitter taste in their mouth, with the plans of never coming back.
  16. Jatix

    Would accepting defeat be the better choice right now for the game long term?

    MO2 launch made 4.5$ million ish, according to google. And this isnt counting all their 'investors'. Fabernum is a $40 asset pack from the unreal store. Theres no excuse for the lack of development the game currently has. Its obvious that they shrunk the dev team to save money. But thats just...
  17. Jatix

    pets ressurecting

    Except what if someone uses anything other than the best pet's at max level? Its shit. It should be much easier for them to get this tier of pet back.
  18. Jatix

    pets ressurecting

    I get what the OP is saying. In MO1 I would name my pet and do shit with it then it just dies. What I've always thought is pet builds should be able to summon or easily re get a basic pet of their choice. Keyword basic pet. Not a max op pet. But if someone has max cc, adv cc, BM, Taming...
  19. Jatix

    How to get some players to return.

    This games PVE sucks. Shoot mob on MA. Repeat. Higher end PVE is also aids, with aimbotting acid spitting bugs and other bad and not fun mechanics. Other MMO'sa do it MUCH better. Crafting is sit at crusher for 10 mins. Then go to work bench and click craft. Exploration is fun once, and wasn't...
  20. Jatix

    How to get some players to return.

    They all quit because this games current design is boring and anti fun. You dont get bored and quit a game you are having fun playing. PVE players are all going to quit when they realize the games pve experience is boring and they could play any other game. The only thing that makes MO good is...