Search results

  1. AssassinOTL

    Psyche changes

    here's an uncut example of a formation falling apart as soon as they push their weakest point in the formation, the Backline where the mages are he pushes 3 and leaves with just a Fulm as punishment when you're not sitting right next to a pond, and are jumping players that are skilling up in GY
  2. AssassinOTL

    Psyche changes

    I think honestly you would have made a better point with a Free Horses vid for high skill gameplay from a mage he is insane on that end if you wanted to show how strong mages could be you know he doest just spam one spell and leave it at that
  3. AssassinOTL

    Psyche changes

    you post all these videos, but where are the videos of you being Beaten by mages in these "unfair" ways that you keep saing it's OP? you'll post you rolling some guys in a group to say it's op, but where are the times that you died in ways you explained? yeah i dont think you have anything like...
  4. AssassinOTL

    Psyche changes

    All the "skilled" FFs on here sure complain about nerfing the Litteral Weakest class in the entire game it's a really good look and speaks to your skill level
  5. AssassinOTL

    Psyche changes

    Uninterrupted? are you kidding me? i cant have a logical conversation with you, if you understand the depth that comes form a playstyle that comes with 2 buttons, then ask what a Mage that uses 20 spells, and has callouts from more people that you've had mandatory requests from while trying to...
  6. AssassinOTL

    Psyche changes

    how many buttons do you need to play FF? i believe it's just like LMB RMB..... and have you seen the HOTbar of the mages while having to run for their lives, and decide, Jump cast, Pull shield, and no DPS, or kite if i'm at the right distance. i'm kinda over the whole gatekeeping with "it takes...
  7. AssassinOTL

    Bandaging Lock

    no worries nothing personal. It's not that it is META per say the "Popular Meta" but as in the actual Meta meaning most effective tactic available, lets say you misplay and give too much space and they pop a bandi, you can then clear up that mistake with a Corrupt as a Hybrid where as otherwise...
  8. AssassinOTL

    Bandaging Lock

    these same people are the ones that have caused the balance to be in a ridiculous place. like a mage never being able to 1v1 anything not even surviving a wolf pack that anything else stomps out. Bandages are fine I always see them go off for a lot of HP when not misplayed though. the window is...
  9. AssassinOTL

    Psyche changes

    psyche is it an op Place, of course if you are going to counter play mages you shouldn't be able to also be the Strongest FF build, the "FF should counter all classes at once and have no counter without consequences" argument in the FF community is so outrageously Hypocritical when saying...
  10. AssassinOTL

    Magic Damage

    Have you tried getting out of the -15% damage bonus hole that you have to be in to get into the net positive? i think you forget that we cant be Stout and have our max stats. they bar our stats behind weight that gives us negatives to all our stats, Dex, Str to get to any decent INT for the high...
  11. AssassinOTL

    Make Ecumenical spells better before moving on to other schools

    I agree that EQ needs to dismount and also knockdown like it does in MO1, but the attention has been on Melee balance for so long when it's fine as is, that they are now out of time it seems like. Henrik did promise to start balancing Magic after Spiritism was added lets see if he and the team...
  12. AssassinOTL

    Magic Damage

    Here's my problem, when I Ask why Mages get Negative Damage Bonuses and Cant do what Other Melee/Archers can do because of their low damage, I'm met with resistance like "well the class isn't supposed to do that" or "it needs another class to do that for it" in terms of PVP and PVE but when it...
  13. AssassinOTL

    Magic Damage

    I think we can all agree that someone who doesnt play anything other than a griefer and runs around as a MA, shouldnt be making any complaints about Magic by doing terrible tests against starter items, and not even against a player, scummy feedback like this doesnt help, How about we talk about...
  14. AssassinOTL

    Suggestion To Buff Mages. (Yes i know)

    It’s just to be noted he’s playing melee now. I don’t think he can make that video. Yeah I don’t think anyone in the thread could agree with that statement when even the CEO stated they can’t do that. But video evidence to back that up would be nice. I mean melee can 1vx and mage can’t handle...
  15. AssassinOTL

    RazerMot of Harbingers of Judgement CAUGHT SPYING!

    Someone needs to Be taken back to Nina school that was not stealthy. Big oof :ROFLMAO:
  16. AssassinOTL

    Suggestion To Buff Mages. (Yes i know)

    Another Idea is to do with Magic what they did with Archery, a Hybrid whould take a lot longer to charge spells, i'm talking 100% longer charging times similar to Archery, or Increase the Fizzle Skill range, i think half the problem with the class is that the Devs are afraid that the Melee class...
  17. AssassinOTL

    Suggestion To Buff Mages. (Yes i know)

    I 100% agree there is no reason that they really need to cripple the class so much, it legit makes no sense that the class is the least played and it's obvious. The class is on crutches in it's current state, it cant be Sufficient. And most of it's class's advanced schools are in the Hard...
  18. AssassinOTL

    Bakti Dueling Tournament 08/05/2021

    That is a Very good Suggestion Shiroi, Since it's Beta we didn't take into account that Gear Fear would be a thing, and left that for the Persistence iteration of this event, where it'll feature more things like Guild vs Guild tournaments, and even Team v Team matches. but that is a good idea...