Search results

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    DEVS/Alchemy : don't make the same mistakes as mo1

    yup, but even if you tried to find cheaper recipes regarding multipliers ... for example i had a character perma logged out at the big salvia spot, and i was connecting every 4 hours to gather it all ... and man, it was so long to even get the amount for a reasonable amount of potion ... and if...
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    DEVS/Alchemy : don't make the same mistakes as mo1

    Hi, I'm an old mo1 player, and one of its first alchemist. i was the guy who posted a video of a working healing potion, just because i was tired of 'elite pvpers' pissing on starvault for alchemy 'not working for years' ... while it was working ... there was no alchemist then, because : 1) you...
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    Some experiments in gathering; rare resources.

    what i learnt from mortal 1 : mo devs hate loots.
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    are stored items character bound or account bound?

    and if you are not 100% sure you will not go multiple characters per account, then just bind banked items to character slots instead of account.
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    are stored items character bound or account bound?

    hmmm ok. but paid reroll will still make low will player quit easily. a game based on full player interaction / economy need to be populated ... and low will people are like the majority of people. useless hurdles like that need to be removed. paid reroll could be to keep your skills, and soft...
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    are stored items character bound or account bound?

    ah! i forgot about this community ... half of it is braindead keyboard warriors ... lack in dmg bonus tho.
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    are stored items character bound or account bound?

    yup. because people will just use proxy players to do it, and it will be a nightmare. the more years the game will have, the more nightmarish it will be ... imagine new clades / rebalance that would want you to reroll, after 2 years of farm. imagine all the new players who will totally fuck the...
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    are stored items character bound or account bound?

    Since there is only 1 character per account, i was wondering ... and imagining how bad it would be if it was character bound, and how better it would be if account bound. Same question with all possessions, like houses and stuff.
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    old player. what's new form mo1? what is the big plan?

    already did, did not help. not that hard either to not answer if you do not want to answer.
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    old player. what's new form mo1? what is the big plan?

    Have you even tried? you can't search titles with short words like 'MO1' or 'what is new' ... so how could i search for such specifics i mentioned above? do i have to read the 200 topic with 'combat' in the title, which won't answer any of it? 'slot' is too short to search 'slots' has like 3...
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    old player. what's new form mo1? what is the big plan?

    Hi, i'm an old mo1 player, played from beta until right before spiritism magic / housing remake. i would like to know: 1) what are the main differences with mo1 (except engine / size map), because it seems to be a standard port of mo1 for now. 2) how many slots per account 3) what is the big...