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  1. X

    Rework mastery system and switch it off meanwhile

    This is quite a dramatic description and just not true at all. The exp curve is really flat and level 80 is by no means taking you that long and at that point you should have most of the important stuff. The remaining levels to 110 take a bit longer but the only thing that will really take long...
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    Group content needs to be better than solo content

    Yeah sadly way too many things are better solo, especially pve wise. Wouldn't hurt in an mmo to have stuff that just encourages grouping up more and play together 😁
  3. X

    Rework mastery system and switch it off meanwhile

    tbh most of the mastery levels that matter are behind a low exp curve and it only start raising late of the 110 points...so dunno it's very much achieveable while just playing normally and i like to have something that progresses while just playing tho i am also not someone that has to have...
  4. X

    [POLL] mastery system progression

    Well you want the game more hardcore and niche as it is which even tho the small numbers in these forums tell you it's a bad idea and you keep pushing for it. It's your opinion and that's all good but still mortal is a sandbox and tons of ppl see pvp like this: nice to play in an environment...
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    [POLL] mastery system progression

    Pve is basically also pvp as you never know what happens. Also this is not a pvp only game but a sandbox with pvp.
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    Stop Adding More Action Points

    The thing with pets in my opinion is not a skillpoints issue but that the auto attacks do most of the dmg. It should be the BM skills doing most of the dmg in pvp at least and therefor the auto attack dmg on players needs to be drastically reduced and focus cost of BM needs to be reduced to...
  7. X

    Pve Feedback

    Hey, besides the few dungeons the open world pve is really lacking in my opinion as in general it feels a lot like a riding simulator which is even more painful when there is just a few other ppl in your area and I would suggest the following changes to make it more fitting for an mmo. In...
  8. X

    Pax Dei EA June 18?!

    I think anyone playing this that early will gladly come back to MO2 😂
  9. X

    Pets Have Ruined the Game Completely

    Chill, I have been using ritualism for like more than a year but I am open enough to see the problems with it. In the end ritualism with access to all pets for only 100 skillpoints after a little cost beforehand is just too easy mode if you like it or not. But the problem is more the auto...
  10. X

    Pets Have Ruined the Game Completely

    back when henrik talked about BM the statement was this will make using pets take player skill and they will be way less effective without it. guess they forgot about that :p everytime i play BM and use the skills with the focus costs they have where you can maybe use 1 or 2 skills a fight i...
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    Pets Have Ruined the Game Completely

    Tbh before you could make pets quite tanky it was mostly a matter of a few hits for a melee but overall I think you are right that pets are too easy to use. Now with white bears and taur dogs this changed quite a bit as they hit like a truck also. If they would at least reduce the standard...
  12. X

    Pets Are Too Strong.

    taur dogs are kinda insame atm true...imagine being a mage in a dungeon, as soon someone with a dog gets you as a target you are dead 2-3 hits later :p most of the time you only don't have only 1 on you ^^ i mean they will surely nerf them but i think the problem with pets is the overall design...
  13. X

    Answer the question; What is the number 1. reason the Mortal population is declining? A homework assignment for all Mortal enjoyers.

    Tbh I still think number 1 reason is the lackluster pk system. Now with the alt chars I have been around the map quite a bit and if I would be a new player with all the gank squads right outside tower range... Hard to stick to it. It's like swarms all over 😁 Tho I simply cannot play eve or...
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    Answer the question; What is the number 1. reason the Mortal population is declining? A homework assignment for all Mortal enjoyers.

    Wrong, if it would have been at release what it is now MO2 would have retained way more tho it's still lacking in the form of a solid system. Always this nonsense of carebear when you have no clue.
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    Answer the question; What is the number 1. reason the Mortal population is declining? A homework assignment for all Mortal enjoyers.

    The 3 biggest things holding mortal back as I see it. 1. Mortal has still a lackluster PK system with a bad distribution of areas from safe to dangerous. It should follow more to eve's empire-lowsec-0.0 approach. Every successful full loot sandbox game has a large portion of more pve oriented...
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    1 important change to flagging/pk system needed

    I get that with the pvp toggle but still it's not that you can guard yourself with it as everyone who wishes to pvp can activate crim. I still think that the current system has issues you will never get away if you keep it as it is. With a change like this they could than further balance things...
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    1 important change to flagging/pk system needed

    That's the point, you should not have to play sitting duck and let them hit you until all of the attacking grp is grey as. they should be from the start. Your reasons with don't use aoe or not defending until you got hit from all attackers just don't make a bad system any better. The game...
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    1 important change to flagging/pk system needed

    I think the recent changes with reds were decent but there is still one sever design issue left with crim flagging that really needs to change. I propose turning crim actions on needs to make you grey in the process also without any exceptions and needs to take a few mins to activate and...
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    Pet rework

    They should add pet leveling at the equerry way befor breeding. Objectively it's an insult to the players to leave it as it is as no matter if you are a tamer or not, everyone needs max level pets and is wasting tons of time on this crappy mechanic we have in MO2. Maybe we need a streamer to...
  20. X

    Pets Are Too Strong.

    I think maybe original they had the plan that beast mastery would be the way so you have limited resources you can use with a pet in the form of focus and with it they would be strong which would be OK as it involves aiming the skills and costs a lot of points that limit you on other things...