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  1. Herius

    Crash Hotfix

    Fixes: Fixed crashing in menus when pressing "T". Increased loading distance of other players. Fixed some lighting issues in Minotaur Dungeon. (Still Wip) Fixed an issue with skills getting reduced due to skill cap when recreating a character. Fixed the Invert ALT option to work with...
  2. Herius

    Patch Notes 0.0.0.40

    Added: Added new out of world bounds to save players falling out of the map. Added three different dagger types. (Can be found in containers in cities, and in the wilderness) Added mountain region to the landscape. Added the Minotaur Dungeon. Added new starter skills for new characters...
  3. Herius

    Patch Notes 0.0.0.35

    Changes: Hard charge is now a static 1 second for all weapons. It now takes 2 seconds before your hard charge starts losing power. (Used to be 1 sec.) You will now lose power every 2 seconds when holding a hard charge for too long. (Used to be 1 sec.) Updated the Spear right swing animation to...
  4. Herius

    Patch Notes 0.0.0.31

    Added: Three new shields added. (Can be found in containers outside of the cities.) Three spear types added. Added Thursar race and one hairstyle. Added New armor. (Risar Soldier armor can be found in containers outside of the cities.) Added "scrape" sound when your weapon intersects with...
  5. Herius

    Patch 0.0.0.23 - Community Testing Feedback & Suggestions

    I were in a bit of a hurry when I wrote my last reply, but I also want to say that I love the dedication and time you all put into testing our game! <3 When it comes to the equipment hit part, you are correct when it comes to hammers and clubs, as there is a bug with them specifically that...
  6. Herius

    Patch 0.0.0.23 - Community Testing Feedback & Suggestions

    We have already implemented a system to limit and control weapon swing speeds that can be very easily tweaked during the development.
  7. Herius

    Patch 0.0.0.23 - Community Testing Feedback & Suggestions

    That ONLY happens when you hit the weapon and the trace does not hit the player mesh. I don't see why this would hurt the player? Talking about weapon balance right now is way to early. We have a few pre-made weapons and armors, copied from MO1, using these to try and achieve any type of new...
  8. Herius

    Off-hand torches

    It will come with dual wield, shields are a special case of their own.
  9. Herius

    Patch Notes 0.0.0.23

    Added: Added support for torches. Added the Fabernum Tower Dungeon. Added Torches to chests in cities. Added Priests at Pig Farm, Meduli Ruins, Tindrem Gates and Fabernum Dungeon. Changes: Optimized rotation and location updates to make blocking archs on server more exact. Made minor...
  10. Herius

    Patch Notes 0.0.0.18

    Added: Added local post process color changes for different biomes. Added new world fog. Added Click-Drag sensitivity slider. Added support for shield icons and tool tips. Added first shield type. (Can be found in barrels in cities) Added LOD meshes for forests and cities/structures to the...
  11. Herius

    Hotfix

    Fixed a client crash.
  12. Herius

    Patch Notes 0.0.0.13

    Added: Added human females to character selection. Added new day/night/sky system. (still work in progress) Added sensitivity settings for the click-drag system. Changes: Day/Night cycle now interpolates better. Reduced the head sway in character first person idle animations. Click-drag...
  13. Herius

    Hotfix Patch Notes

    Fixes: Improved movement prediction Optimized server code
  14. Herius

    Alpha Patch Notes 0.0.0.9

    Added: Expanded the World towards the West. Added sound-fx for equipment breaking. Added support for re-triggering buffs. Added resting skill. Added first iteration of the skill window. Please test it out and give us your feedback! Added new system to limit view distance at night. Added the Pig...
  15. Herius

    Alpha Patch Notes: 0.0.0.5

    Added: Added option for using video settings recommended for your PC. Added inital stats page, it's not perfect or all working but it's there. Added a lot of new tooltips. Added Khurite Splinted armor. Added Khurite Splinted armor to the character creation. Added beards. Added some minor death...