Search results

  1. Tzone

    RPK! Guild Interview

    MO1 looks better then my MO2 settings. I would be very happy for MO1 visuals.
  2. Tzone

    Stamina Regen in Combat Mode needs to be buffed

    Some people come here to have a discussion. Others come here to give a one sentence superficial opinion. Objectively the stam changes were bad and we made plenty of cases against the change. Only one player decent at PvP spoke up in favor the stam nerf and that was only because they thought it...
  3. Tzone

    Stamina reserve usage.

    Stam reserve drain on archery is very high and annoying. The playstyle that needs stamina the most and is not very viable with mediocre damage if people are gear gets stam greybar the fastest. Hey you need to kite and reposition, also you use stam and drain it a lot when you mover while drawn...
  4. Tzone

    How the War Declaration System COULD work.

    Either they will war dec them selves with a alt guild to avoid getting war dec'd or people will make alt guilds to re dec them during the OG guilds cool down
  5. Tzone

    How the War Declaration System COULD work.

    Its only something I see for people doing scrims or team fights which you dont need this in the first place. Hearing that it was consensual war decs only was a very big let down. I would have not even put it on the road map. Its was basically one of the only things that might have made me...
  6. Tzone

    Stamina Regen in Combat Mode needs to be buffed

    Yeah just because they have so many hours in the game doesn't mean they understand or are good at it. Even if they were active in game doesnt mean they PvP alot or use that time wisely. Even if they PvP and think they are good they could just be playing against other bad players. You see some of...
  7. Tzone

    Stamina Regen in Combat Mode needs to be buffed

    What it does is lower the skill ceiling making it easier for bad players to not get out skilled by good players. It also makes 1vX less sustainable by making starting stamina number matter far more now. Like most of the PvPers hate it and the non PvPers like it. I wonder why the players who are...
  8. Tzone

    My attempt at a "high-level" solution, to what I think impede some areas in the design of the game.

    As far as I understand when ping is normalized its usually just delaying a lower ping player serverside. So if a player has 30 ping and another has 90 in MO2 the player with 30 will have 70ms added to their lat when ever they do swings. The entire game is not ping normalized but part is from...
  9. Tzone

    It's beta, fix town griefing

    All of those things they did, did not stop people complaining about griefing. All it did was annoy PvPers who were trying to find fights the only place that has people in numbers to fight. Even if they made towns safe people will then say stop "griefing" outside of town.
  10. Tzone

    My attempt at a "high-level" solution, to what I think impede some areas in the design of the game.

    Well you cant really over come people hitting you through parries. Its 100% a issue still if you have to work much harder much harder and are not allowed to make mistakes. It will still be a issue with this game being a one world server game but there are things like parry normalization that can...
  11. Tzone

    Veteran Points? What's the news on this? Henrik or anyone say anything yet?

    I see how its not fair to have people who started to play later not have their vet points. Henrik said he sees this and at least will have catch up mechanics which I think is fine and good aslong as people are not hard disadvantage by not playing from the start and keeping a sub.
  12. Tzone

    My attempt at a "high-level" solution, to what I think impede some areas in the design of the game.

    Solario is a very very good player... and australian. Doesnt mean his ping isnt holding him back. Its a uphill battle the worse ping you have. If you are aussie you play a completely different game then a EU player. You play based on foot work using things that wont work for a EU player but...
  13. Tzone

    My attempt at a "high-level" solution, to what I think impede some areas in the design of the game.

    West coast is usually 150 to 190. Ive seen some people go as high as 220 west coast. Central is 120 to 160ish. I get like 160 as central on celluar fixed wireless. Some areas add like 20-30ms to the normal due to having to connect to a hub 500-1000 miles south of them. Before heading across the...
  14. Tzone

    Stamina Regen in Combat Mode needs to be buffed

    Yeah people hated the stam regen with steel to the point it was a reason to not wear it. So people have been "adjusting" to stam regen like this far before it was implemented. People played enough with it and dont want to cope, I mean adjust to a bad system. People are tired of coping with all...
  15. Tzone

    Add a Tindrem sewers red priest/banker/vendors etc.

    Like most of the game then only reason people go places and log in is for PvP. There isnt really any content people are interested in outside of PvP. Over encompassing issue with MO2 is that there is nothing a value in these places to go there. Like who cares about gold or great horn for mino...
  16. Tzone

    How to fix the zerg problem in the game. (Make game less zerg friendly and more skillbased)

    Another thing is that they can rebuff the counter reduction. I like how its only during the swing now but it used to be strong which is really should be. The only issue is if it stacks on top of ogh passive defensive gifts. As long as it isnt stacking I think its a boon for 1vX scenarios.
  17. Tzone

    My attempt at a "high-level" solution, to what I think impede some areas in the design of the game.

    @Brulogaz For archery at least which I had a lot of hours behind it feels clients side while magic feels server side. I was told in the past that archery was server sided as well. With how slow the arrows are and how quick the players are I think they made it clientside to a degree since its...
  18. Tzone

    How to fix the zerg problem in the game. (Make game less zerg friendly and more skillbased)

    Yeah more work on this would be good. Some people admit that they leave crim actions off just to avoid friendly fire. Maybe have it on a cool down to where after the first hit on a blue player it troggles off for a couple of minutes.
  19. Tzone

    Mining / Gathering

    Doesnt seem to be working to me. MO1 had eventually made NPCs that gathered for you. Probably since no one wanted to do it with the pop so low too. Look at other games with successful and liked gathering. I wont ask SV to do anything too ambitious for them like trees that fall or rocks that...
  20. Tzone

    interrupt moves

    With how the game is, mechanics that are press a button to do something wont fit in. People complain about blocking being too easy but thats because the latency window between players is so wide. One player can have 30 ping *semi normalized to 80* the other will have 180. The skill comes in...