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  1. Emdash

    Enhance Archery:

    I do think archery weak spots are much less egregious than other ones. They are more like +20s or something. I don't mind RNG per se because as a basketball fan, it's like shooting. You can't depend on it 100%, but 'good shooting' does matter. A string of misses or makes can change the tide, but...
  2. Emdash

    A bit faster respawn for the barrels you can find in the Points of interest and much faster spawn for the locked Camp chests

    how do you get keys? I've found locked chests... I assume that at a bandit camp, bandits would drop keys, but there are locks a lot of places.
  3. Emdash

    Enhance Archery:

    I still haven't gotten the time to play w/ new wobz, but I doubt it's a big deal. I wanna talk about archery alil tho since we are making it 'more skill based(?)' The inability to get ground hits when people are moving spastically is pretty annoying, and I think it runs contrary to the idea of...
  4. Emdash

    Add alternative Key Binds (more freedom for the Key assignments) (project polish suggestion))

    The ability to lock attacks is sorely missing. I like the arrows for fighting, but it's not impossible that I pull a thrust with an axe or something. It would be nice to be like NO THRUSTIN, etc. Was asking for that for awhile tho... NOBODY CARES. Gotta be a made man to make a fakn suggestion.
  5. Emdash

    Patch Notes 1.0.8.3 Discussion

    Unless they changed MA wobble to be worse than MO1, I'll 'dapt. It is strange. You hear people talking about what should be changed, and it's v v v strange how certain things get changed and other things... don't. Gotta try it myself, but like I said, I can't imagine it being that bad. I think...
  6. Emdash

    Warning to new players:

    lool super underrated post.
  7. Emdash

    Twitch Stream Summary October 13th 2022

    special attacks :o
  8. Emdash

    Great point.

    That sucks :/ I believe the opposite, that the devs believe adding new stuff will re-invigorate the game, when really just keeping things balanced, clean, and letting the world develop (at least on a sandbox level) would be enough. Does make you wonder if after some years there should be a...
  9. Emdash

    Clade Leveling

    absolute dogshit content. I can grind clade hard, too, but it requires a set up. You have to build to farm clade. If you are a mage or whatever, nogo. It's asinine that you don't gain clade from doing more things. It makes speccing chars (my 3rd acct sitting empty) a task. Likely nobody needs 20...
  10. Emdash

    DEAR SV,

    yeah, I hope for clarity on the issue because it kind of read like that. I am not one for reading EULAs, but it started out in a way that made me curious haha.
  11. Emdash

    DEAR SV,

    not that people aren't quitting every day, or that I am some 5k hour player, but I began to check out mentally when I read that. I would like some assurance. + y'know I prol would have subbed 2 accts, even at a lower rate, that's MORE MONEY! Not like I can play them at the same time (or, let's...
  12. Emdash

    DEAR SV,

    BUMP, revisit. AIN'T NOBODY TRYIN TO SUB THRU SV'S SIEVE SITE. Plz address. If we're gonna address trade scams and hammering houses, I'd like to get a statement/adjustment on this. Because, as I said, I was led to believe that they were going thru steam for security reasons. That all goes out...
  13. Emdash

    Game is not worth your time complains

    I dono. Not that I haven't played MO2 for 4 hours straight some times, but for awhile I was taping and uploading things (I stopped cuz I started thinking people could learn how I move if they wanted to,) I've rarely put more than 2 hours in. If I played 4 hrs, I was prol relogging or stopping in...
  14. Emdash

    Mortal Online 2: The Injustice of a player base

    When is this vision starting? If we're talking MO1 vision, I'd go as far as to say the majority of derpy shit in the game is not. Haven is definitely not. Haven is by far the most egregious violation of SV vision, "never safe anywhere, no instances." RIPPP. 70 skill crafting is a violation of...
  15. Emdash

    Mortal Online 2: The Injustice of a player base

    Double post: for instance, imagine if there was a flag you could put down that made an area OPEN PVP for everyone in it. It would have a count down so people could GET OUT and an alert so people could avoid. However, it would open up a lot of interesting options. It would stay, say, for a...
  16. Emdash

    Mortal Online 2: The Injustice of a player base

    I don't think anyone smokes like me, when I am smoking, so you can file some of my posts under that, other than that, I got 1800 (heh nopun!) posts, if you go thru the ones that aren't just trolls or teases, tell me where I am going wrong. Note there are also the people that come in like LOL...
  17. Emdash

    ADD PRIEST TO PRIEST TELEPORT:

    yea, but why not just teleport. Home priest is massive OP in some circumstances (to anyone who fears 'fast travel will break the game.') Countdown teleport is more balanced. Multi home priests would lead to more meta-gaming.
  18. Emdash

    A Tiny Voice

    (To interrupt the prostate ads!) No, but... 'A Tiny Voice' says, "They're not going to do it, are they?" I got one more longpost. I want everyone to immerse themselves into MOworld! I want you to think of the two most immersive things you can do in MO. The first would be pulling a bow with...
  19. Emdash

    ADD PRIEST TO PRIEST TELEPORT:

    I can supply supportive quotes! This is the MEAT of the way-too-complicated travel thread. The concept is simple: IF you assume that someone CAN ghost from place to place in a certain amount of time, allowing them to teleport there in (I'll be honest, I'm kinda supportive of a longer timer...