Search results

  1. ElPerro

    Poleaxe swing arcs and animations

    Is it me or poleaxes feel like your fighting with foam sticks?
  2. ElPerro

    Poll - Parry Speed After Swing

    Yeah I guess mordhau is clunky as well because it wont combo attacks for you...
  3. ElPerro

    Poll - Parry Speed After Swing

    I'd say its perfect as it is for click drag, 2 could feel a bit clunky. There should still be a way to win a fight without taking damage IF your good enough, or the game will just be who has better gear and trade hits online. There were very few ppl who could pull this off in MO1 because it...
  4. ElPerro

    Suggestion - Change swing release slow down to be less restrictive

    Well that "abuse" felt alot better than what we have now... Its pretty much impossible to aim stabs and overheads correctly with this turn cap on a moving target, if they want to limit 360 flicks thats okay but it should at least give you a small leway to correct your aim.
  5. ElPerro

    Suggestion - Change swing release slow down to be less restrictive

    It was specifically for preventing clown spins, but it obviously didnt work or had any impact at all since players usually spin before they release the swing not after So it was pretty much a useless addition that serves no purpose now
  6. ElPerro

    Suggestion - Change swing release slow down to be less restrictive

    We dont really know the full extent of the cap tho. You probably have low sens thats why it feels so slow to you, it was the same with the first iteration of the pre swing turn cap.
  7. ElPerro

    Suggestion - Change swing release slow down to be less restrictive

    They should start by fixing it (stop depending on dpi) so we know what the intended real cap is. It does feel really bad and clunky with low sens, I wouldnt mind trying a milder version tho, its alpha after all.
  8. ElPerro

    C-c-c-ombo breaker!!

    Idk this might make 1vX alot harder and zerging easier. I feel like theres still things you can do to counter this, like baiting free parrys from team mates that are trying to peel, etc. Well Tek here is using a Flamberdge which would be the equivalent of a Steel GB, it wasnt that uncommon for...
  9. ElPerro

    C-c-c-ombo breaker!!

    I dont think a stun belongs in MO, but I agree its a bit annoying that anyone can seem to parry like hornyfurry now... I think we should wait till cron weapons are in the game to really think about such drastic measures tbh
  10. ElPerro

    OCE/SEA players are at a major disadvantage

    who cares about number of countries, the US alone is almost the size of Europe lmao
  11. ElPerro

    OCE/SEA players are at a major disadvantage

    Lets not kid ourselves, East NA would be the ideal one world server location, Id rather trade West Coast NA + SA for East Europe and the middle east lol.
  12. ElPerro

    Turn Cap Yes or No?

    That syrupy feeling is the turn cap, its supposed to be applied any time you charge a swing but its broken. Also if you set your dpi to 12k you probably wouldnt even feel the turn cap as its dpi based atm, so its not working at all.
  13. ElPerro

    Turn Cap Yes or No?

    I think we can all agree those back breaking animations are aids, and spinning make them look even worse. Guess we'll see what the real intended cap is soon enough
  14. ElPerro

    Turn Cap Yes or No?

    Not sure how that counts as wrestling when he doesnt even grab him?
  15. ElPerro

    Turn Cap Yes or No?

    It was an actual tactic btw in historical spanish fencing called "La torneada"
  16. ElPerro

    Turn Cap Yes or No?

    I did read it tho? But you're not countering my argument in any way. You know that boxing is a very limited martial art and spinning backfists are actually banned there. But go search youtube for "mma spinning shit" or something like that and you'll see for yourself that spinning attacks are...
  17. ElPerro

    Turn Cap Yes or No?

    sPiNnInG dOeSnT wOrK iN rEaL LiFe
  18. ElPerro

    Turn Cap Yes or No?

    Well go try the new turn cap with low sens (how its supposed to be) and tell me if you find that combat any fun...
  19. ElPerro

    Turn Cap Yes or No?

    Realistic != fun gameplay, but I guess it looks good for investors
  20. ElPerro

    Turn Cap Yes or No?

    A turn cap is just not the answer, if you implement it strict enough to really shut down even 180 spins which can still confuse other players then you essentially break all the combat from duels to group fights. You can try it right now, go put sens a bit low like 30 and try playing like that, I...