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  1. ElPerro

    Some suggested tweaks to help balance pets/pve as mechanics

    I got 200 ping too and yeah pet animations are desyncyd asf and just a guessing game. There shouldnt be any unparryable attacks from pets either. Also pets shouldnt be able to run as fast as players and sticky them down. At least not giant bears with 1k hp and 40-50 dmg hits. If its a pet with...
  2. ElPerro

    Stam penalty change is horrible

    Welcome to Mortal Online Balance 101 Remember int scaling? xD
  3. ElPerro

    Why your PvP Enthusiast stop playing and wont come back

    Those mmos are probably tab target garbage with set classes tho. MO is supposed to have skill based combat. There really shouldnt be a playstyle that can 100% beat you no matter what you do. It can be a very tough fight where you have to play almost perfect, sure. But if you look back and theres...
  4. ElPerro

    A continuation of the Real Time Combat thread & Some thoughts on netcode

    Well the solution is having regional servers lol, I don't think theres really much else they can do. Please tell me which other game has implemented a global server with twitch gameplay? What solutions? They dont exist because It's not really possible with the current technology. Henrik is just...
  5. ElPerro

    Town Reputation (Possible counter to griefing in Towns)

    Maybe you prefer New World. Heard you can turn pvp off there
  6. ElPerro

    Zerg guilds killed Mortal Online 1. Will MO2 be different?

    Yeah no, polish and refinement doesnt have anything to do with it. You can have a buggy unpolished game thats slower paced too.
  7. ElPerro

    Zerg guilds killed Mortal Online 1. Will MO2 be different?

    Yeah there were bugs, but it was faster paced with a lower TTK which allowed you to fight zergs more easily. Its not really a concept that applies only to MO. In Darkfall it was possible as well.
  8. ElPerro

    Zerg guilds killed Mortal Online 1. Will MO2 be different?

    In this game, because it has so many zerg friendly mechanics. It was actually possible in early MO1
  9. ElPerro

    Zerg guilds killed Mortal Online 1. Will MO2 be different?

    Why tho? Would it be too embarrasing for you and your 19 friends to lose to a 5 man group? Would you rage quit the game and never come back?
  10. ElPerro

    Zerg guilds killed Mortal Online 1. Will MO2 be different?

    Well yeah, I'm not saying you should 1v1000 either. But 5v20? 3v10? 1v5? Should be doable
  11. ElPerro

    Zerg guilds killed Mortal Online 1. Will MO2 be different?

    Zergs themselves arent the issue, its normal for these types of games to have zergs. The problem is when there arent any mechanics to fight outnumbered, no matter your skill level. When there isnt anything else to do than "make more friendz lul" thats when the game becomes boring and not worth...
  12. ElPerro

    Plz add no tower shields, or only as a very rare drop. They was so annoying in the first game.

    This was the only way to counter bows in MO1 and considering how better they are in MO2 I dont see the issue tbh. Good archers managed to hit my feetz anyways
  13. ElPerro

    Zerg guilds killed Mortal Online 1. Will MO2 be different?

    Yeah sure you did kid. And then you woke up xD
  14. ElPerro

    Zerg guilds killed Mortal Online 1. Will MO2 be different?

    More like encouraged big guilds to ninja siege each other at 4 am so they can stare at a wall for 3 hours and shoot arrows at guards. There was hardly any "fighting" going on. Did you even play MO1 kid?
  15. ElPerro

    Larger Pet Spawn timers

    lol funny that white bears are more contested than higher tier resources like tephra xD the game is truly white bear online
  16. ElPerro

    Pings effect on melee combat. VIDEO linked.

    Yeah but if almost all of MO players are EU, whats the point of a global server?
  17. ElPerro

    Pings effect on melee combat. VIDEO linked.

    If the game is mostly EU, open an NA server then. You wont split the playerbase since theyre all EU right? Whats the point of a global server if everyone is EU anyways, unless Henrik is too poor to pay for more servers.
  18. ElPerro

    Need NA servers

    I dont really see the big issue here. After all melee combat is just a secondary fighting minigame within the game. At its core, Mortal Online is a tab target game and low ping is not really needed to play it.
  19. ElPerro

    We need stamina for combat pets

    I thought people were trolling but it seems like Henrik really is planning to give all pets armor... https://clips.twitch.tv/UglyTenderRabbitAMPTropPunch-bJUdbxdA3-x_Cs8G