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  1. finegamingconnoisseur

    PvE Server

    I share those sentiments as a mostly pve player who enjoys exploration, crafting, and micro-tinkering for fun. But I wouldn't even be here if the game didn't have full loot non-consensual pvp. In fact, I was mining the other day and almost fell asleep when all of a sudden a pig grunted nearby...
  2. finegamingconnoisseur

    Light and Medium armor give running speed bonus

    Maybe make it so that your character has to be fit to not have any movement-related penalties? It would make the weight class stat a bit more meaningful beyond merely adding attribute buffs and debuffs. It would discourage fat mages and skinny thieves from going full plate armour and expecting...
  3. finegamingconnoisseur

    Haven or Myrland?

    I think the only detriment to players not leaving Haven is that they will get used to the pve-oriented ruleset, and then when they do leave they are not able to cope. Kind of like a lion that spent its entire life in captivity, and then when released into the wild they don't know how to hunt or...
  4. finegamingconnoisseur

    Haven or Myrland?

    That has been a concern of mine for some years now, it all started back in MO1 when they added Haven which was considerably larger and content rich than MO2's Haven. I opined that there would be some players who would never leave, instead they would form their own separate community from the...
  5. finegamingconnoisseur

    Other games playing

    I recently picked up Zombi and have been having a blast, it's probably way more scarier and terrifying than even Dying Light. Was surprised that the game is very little known and not mainstream. I feel that it is what Dying Light should've been.
  6. finegamingconnoisseur

    Haven or Myrland?

    Just thought it would be interesting to see who is currently playing on Haven or Myrland.
  7. finegamingconnoisseur

    EOS failing to initiate - any help??

    The error has occurred several times during beta, it usually goes away on its own after a day or so. It appears to be an issue on Epic's end, apparently, or so I've heard.
  8. finegamingconnoisseur

    harassment

    Unfortunately, getting pushed is not harassment, neither is a plethora of other actions far worse than that. Someone sneaks up behind you while you are naked and afk in town, and tries to bash your head in with a two-handed sledgehammer. You are about to start mining just outside of guard...
  9. finegamingconnoisseur

    When will they start charging the monthly fee? Will it be regionalized?

    This is just my guess, they may be giving everyone another free month on top of the included free month that comes with the game. If that is the case, it's possibly a gesture of goodwill to everyone for putting up with the first two weeks where no one could log in unless they left their PC on...
  10. finegamingconnoisseur

    PvE Server

    The thing with games like EVE Online was that it didn't bend its vision and still managed to keep its population in the 25-30k range. It simply improved its existing systems and added new ones that stayed in line with its non-consensual pvp ruleset. They added safety switches that only...
  11. finegamingconnoisseur

    PvE Server

    Yes, because they destroyed the very thing that got all the UO vets interested and backed the game in the first place. Without the hardcore pvp, the game couldn't compete with the slew of other games out there that did pve and pretty much everything else better. As Morrolan said in his video...
  12. finegamingconnoisseur

    PvE Server

    The game was designed by and for those who wanted the full pvp full looting experience, and nothing less. Judging by its runaway success at launch it shows there is a massive market for games like MO2 as advertised. It did not need to change its vision to achieve that. To suggest that it needs...
  13. finegamingconnoisseur

    Playing Mortal Online on different Systems

    Anything less than a proper traditional gaming PC is probably not going to handle the demands of MO2. I have seen the game run on Nvidia's Geforce NOW which is probably the only other alternative as of now.
  14. finegamingconnoisseur

    PvE Server

    This is a sobering reminder of what happens when a game bends the knee and betrays its vision and fans, in the video I'm about to show you below. Just for reference, MO2 sold over 100,000 units and ranked #4 on Steam in its first week alone, all the while billing itself as a fully...
  15. finegamingconnoisseur

    Game Guide Videos for Mortal Online 2

    Mortal Online 2 features hundreds of skills and is easily one of the most complex and daunting aspects of the game for new players. In this video, we will take a look at a number of combat-related skills that can be tweaked for best results. Chapters 00:48 - Aggressive Stance or Defensive...
  16. finegamingconnoisseur

    Rep loss on horse kill.

    I believe this was fixed, according to the previous patch 1.0.0.13: You can now rightfully defend against a player & player pets if they attack you or your pets. A player or their pet that attacks you or your pet would technically flag them grey, would it not?
  17. finegamingconnoisseur

    Post patch notes here in announcements again

    What happened to posting patch notes on the announcements section, this was something SV used to do, even as recently as December last year. But since then, we've had to go to Steam or Discord for that. MO2 is a great game in the eyes of many, and it's the small details like keeping the patch...
  18. finegamingconnoisseur

    PvE Server

    This is the wrong game for a pve server. Never going to happen.
  19. finegamingconnoisseur

    Killing pets in towns

    Spending a lot of time to gain something only to lose it all of a sudden is what separates MO2 from all the other games out there with pve servers. It is one of the things that draw players who are the game's target audience. You are not supposed to get too attached to your possessions in this...
  20. finegamingconnoisseur

    Killing pets in towns

    A PVE server is completely out of the question for a game like MO2. Haven was meant to prepare new players for what lies ahead when they leave for the mainland. Either new players are viewing the Haven experience in the wrong way, or Haven has been designed to be way too care bear that new...