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  1. Teknique

    C-c-c-ombo breaker!!

    The problem is to not accel your hit is to be giving away free parries.
  2. Teknique

    The failure of spiritism and possible solutions

    And constructing tc on top of mountains you forgot the most important one
  3. Teknique

    C-c-c-ombo breaker!!

    Hmm maybe the handle hits and accel dmg are the real problem
  4. Teknique

    The failure of spiritism and possible solutions

    A little talked about fact. Spiritism was actually the death blow to Mortal 1. I had some guild mates try to convince me that increasing the jump height in ghost mode by 1000% and making it so you can resurrect from ghost mode with portals "didn't change the game at all" but common logic...
  5. Teknique

    Stances - Idea Suggestion.

    Onlyvarins but yeah alvarin master race
  6. Teknique

    C-c-c-ombo breaker!!

    definitely sympathetic to the 1vX. Although if you're sub 25% hp sub 25% health 1vX I feel like this won't have any impact you should already be dead 1vX. This is simply for making diving in and out and not accounting for your hp or stam before doing so more risky.
  7. Teknique

    Stances - Idea Suggestion.

    Yes! As the master of Ataru form I must say it needs to come back. As well as with more aggressive stances. actual footage of me at 2:06
  8. Teknique

    C-c-c-ombo breaker!!

    It definitely should not be passive or if it is, then the "charges" expire very quickly. The first option is probably most realistic after the 4th parry within the last 10-15 seconds breaks and does full dmg, and perhaps prevents blocking for 1-2 seconds My ideal: Some form of logic statement...
  9. Teknique

    C-c-c-ombo breaker!!

    You should not have been immune to my hatred there.
  10. Teknique

    C-c-c-ombo breaker!!

    I kept you in mind when writing the suggestion. If its only a half a second window it should only be useful against someone who's peeling back to their group and is low stam. Since they're low stam they aren't able to defend themselves with movement just parry wall and thats where this should...
  11. Teknique

    C-c-c-ombo breaker!!

    I mean they wanted to add something anyway. May as well let me make that suggestion so it isn’t broken. Very small window only on the 4th parry. i'm reffering to situations like 7:48, 6:08. and there were two other instances in this vid Should be able to actually sticky a kid like MO 1.
  12. Teknique

    C-c-c-ombo breaker!!

    It’s not unreasonable they literally nerfed dmg by at least 100-200% since the start of alpha. A charged hit now often does 12 damage when previously handle hits did 12 dmg and now do 0. You used to do more dmg handle hitting then you do now off normal swings
  13. Teknique

    Conflux Package Questions

    yep, it is going away after MO2 launches
  14. Teknique

    C-c-c-ombo breaker!!

    In a group fight right now you can dive for someone putting you at significant risk of stamming out. If they then parry wall you, which is fairly easy to do in MO 2 relative to MO 1, you took a lot of risk for not a lot of reward. What if on the 3rd or 4th consecutive parry you got a really...
  15. Teknique

    Conflux Package Questions

    It’s the account that you’re logged in to on the mortal acct page
  16. Teknique

    I am the Super Legitz Man

    Yall doin way too much. Tryna bite my style steal my swag.
  17. Teknique

    A Solid Group Fight

    No fan of the turn cap, but its not intrusive in group fights and we'll take that as a minor inconvenience.
  18. Teknique

    Patch Notes 0.0.0.40 Discussion

    You'll never hear me utter the words "I like the turn cap and I think its good now". It doesn't interfere with group fights right now and that's all i'll give it.
  19. Teknique

    Patch Notes 0.0.0.40 Discussion

    At least it’s better than it was previously. Guess I’ll take what I can get. Don’t fail me again admiral
  20. Teknique

    Patch Notes 0.0.0.40 Discussion

    I do not approve.