Search results

  1. ElPerro

    Immortal Online : Everyone is Wolverine

    Maybe you would have a case if the game was only melee. Yeah its gonna be so fun playing footie getting mage banged from far or shot from arrows with 0 self heal.
  2. ElPerro

    Immortal Online : Everyone is Wolverine

    The stam on parries was a very needed change and helps alot. Still too little too late I dont think the game should be balanced around equal numbers, this isnt an arena match. Most of the time one side will outnumber the other by alot, and they already have the numbers advantage so if combat is...
  3. ElPerro

    Immortal Online : Everyone is Wolverine

    The issue with longer TTK is the stam in game doesnt match it. You just dont have the stam to finish kills in 1vX most of the time, while the zerg group has more stam bars and can cycle players. This thread whining about bandages is ridiculous tho, while we have oghs with pipes, buffed pot...
  4. ElPerro

    Immortal Online : Everyone is Wolverine

    Wait until you hear about pots, pipes and blood kaua
  5. ElPerro

    Move the server

    Anyone that ever done naked flake duels knows that ping is a huge advantage
  6. ElPerro

    Nearly 3 years later, help chat is still used as a global chat

    Yeah make a global chat but tavern only
  7. ElPerro

    Performance Still Terrible

    Fab square is horrible, went from 70-100 fps to 30-60. Good luck dueling there and not wanting to gouge your eyes out in 10 minutes. The sewers also took a big hit, from 120-144 fps to 70-100 with some drops to 40, still playable but not as smooth. That blurry effect is also there with DLSS...
  8. ElPerro

    Performance Still Terrible

    But look how crisp it is, it just pops
  9. ElPerro

    Roadmap Features Ranked by Category

    Doesnt look like they learned anything tbh
  10. ElPerro

    Roadmap Features Ranked by Category

    Hard disagree on this one. Adrenaline is a shit system thats just gonna be abused by zergs hitting their own friends to boost their damage, it probably shouldnt ever be implemented. Weapon abilities from what Henrik described are based on MO1 special attacks (triple strike, backstab, etc.) which...
  11. ElPerro

    Public Opinion at Record Low

    There is lore, its just all written in advanced Swedish only Mats can understand
  12. ElPerro

    A comprehensive pet feedback thread

    Yeah you should be able to kite a pet like you would a player ffs, why should you press a button and force a player to fight your zerg. Yeah any footie can 1v1 the pet but they arent teleported to an instanced 1v1. I literally suggested they give them more hp and they should balance them more...
  13. ElPerro

    A comprehensive pet feedback thread

    Pets able to catch players is whats stupid, it just kills any sort of small scale pvp when you cant even escape some pets with a veela. If anything it should be a skill for certain pets that they can use sparingly, but a heat seeking missile with no stam that you cant run away from is just...
  14. ElPerro

    Tower shields need a primary point cost

    They should have a str requirement, no mage should able to use them IMO
  15. ElPerro

    Multiple Dynamic Spawns within 20 Yards of Each Other

    Henrik loves them, gl for him to ever change his mind Yeah this shit reminds me of pokemon or final fantasy 6, its not fit for an immersive sandbox. He should have gone with roaming mobs like we were supposed to get in mo1, but that means Seb would have to actually put in work.
  16. ElPerro

    #makeTCMatter

    Thats the issue, the guard AI has been the same since MO1. They probably cant fix it at this point
  17. ElPerro

    Multiple Dynamic Spawns within 20 Yards of Each Other

    Dynamic spawns is the worst shit Henrik ever added to MO2, but since he wont admit he was wrong he will never remove them. If new players are lucky to not get zerged by players the game will make sure they get zerged by npcs instead.
  18. ElPerro

    Risk Vs Reward & Combat Balancing in Full loot MMO's.

    So no game with a high skill cap can survive? There can only be dumbed down games for the lowest common denominator? If thats the reason Mordhau died, then why is Chivalry 2 dead as well after lowering the skill cap to appeal to casuals? I would say MO2 target demographic is closer to survival...
  19. ElPerro

    Outlaw Spawns

    Its like Henrik tries his hardest to ruin any kind of fun pvp with his trash pve AI. Cant go to player villages because u get guild guard spammed, cant pvp in open world because fking outlaws interrupt the fight, next we gonna have guards all over npc cities so you cant get pvp there either...
  20. ElPerro

    MO1: Active players reading this? Walled off jungle in Sarducaa by guild Cong/Kingdom/KungFooRamp

    I will pray for the souls of anyone still playing MO1