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  1. finegamingconnoisseur

    Caravan / Campsite system to be implemented.

    When I read "caravans" on the announcement page, my first thought was, "Are they really finally implementing player-run caravans??" To my disappointment, unfortunately. Not sure why they would even call it a caravan, when it can't even move. It sounds more like a staging area with merchants...
  2. finegamingconnoisseur

    When you spend 100k Dollar on a pay to win Video game to get PVP ready and can´t find someone to pvp with XD

    Forum mods, please lock this thread, this is a three-year old discussion about a past event that will likely only serve as reference going forward. Seems like it's become a dumping ground for spam posts at this point.
  3. finegamingconnoisseur

    Promised content

    I still remember Asmongold showcased MO2 some years back. But back to your post, a case in point:
  4. finegamingconnoisseur

    August Ban Report 2025

    For those who may be interested (made using a pie chart maker app):
  5. finegamingconnoisseur

    Promised content

    Despite all the issues and my pet peeves with the game, I'd still prefer that SV remains firmly in charge than a mega-corporation that doesn't understand or appreciate what MO2 is, and worse, will likely turn it into something that none of us here want, no matter what side of the MO2 debate we...
  6. finegamingconnoisseur

    Promised content

    I'm convinced that thievery will never come to MO2, just like boats, wagons and dragons. Now that Sarducaa is next on the current roadmap, my guess is that the next round of sprints after that will be focused on fixing and adding more fluff (armours, weapons, mounts and dungeons) to the new...
  7. finegamingconnoisseur

    Quality Survey – August 2025

    Just thinking more on how I envisioned the Tagmaton invasion should look like, given how they've been marketed to us as an all-consuming doomsday invasion swarm. It should have the effect of causing the entire server to rally together and prepare for its impending arrival with grim...
  8. finegamingconnoisseur

    Quality Survey – August 2025

    You brought up a good point, making towns unusable. It would necessitate players from all walks of life to put aside their differences and work together for the time being against a common threat, and form a massive army of their own to free the town. The last time I saw this kind of player...
  9. finegamingconnoisseur

    Quality Survey – August 2025

    My thoughts on the Reckoning expansion: The Tagmaton invasions are nowhere near aggressive enough, for a species that supposedly nearly ended the world of Nave they don't even pose a big enough threat to fundamentally reshape player activity and unite them in defence of their way of life and...
  10. finegamingconnoisseur

    How the War Declaration System COULD work.

    To be fair, the words "Full loot, full PvP" are in the first paragraph of MO2's Steam and Epic Games page. On MO2's website, the words "Fight and kill other players" are written. I think SV never intended nor expects MO2 to have mass appeal with the likes of New World. But they are trying to...
  11. finegamingconnoisseur

    Tag Invasions

    I agree that thievery needs to be a priority now that they've released I'd say enough dungeons, armours, mounts and whatever else fluff. I was under the impression that Tagmaton invasions are supposed to be organic and spread as they grow stronger? Something isn't quite adding up if people are...
  12. finegamingconnoisseur

    Show crafting resource requirements and end result item stats on the crafting window

    The thing is, back in 2010 when SV built MO1's crafting around the concept of hoarding recipes as a secret, it didn't take long for coders who also happened to be fans of the game to build and put out calculators using discovered formulas for whatever experiment the player wanted to carry out...
  13. finegamingconnoisseur

    Why Mortal needs a faction system (before Heven goes F2P)

    Anything that would make the world of Nave function like it had its own beating heart and a mind of its own, where players are not the be-all and end-all center of the universe would be good for the game, in my opinion. Those who have played true living, breathing world games like Distant...
  14. finegamingconnoisseur

    Save crafting recipes

    Could we please have the ability to save our crafting recipes in the UI, so that we don't have to note them down in our journal notes or out-of-game, which can be tedious and impractical. Or give us the ability to create those recipes on in-game items in the form of papers, and even book...
  15. finegamingconnoisseur

    Show crafting resource requirements and end result item stats on the crafting window

    I think this is one of those long overdue quality of life improvements that, for some unknown reason, is still not implemented. When we go to the crafting table, we should be able to see how many of each material we need to craft an item, and what the item stats will be when we select the...
  16. finegamingconnoisseur

    Evolving Myrland Spider Castes, A Lore and Gameplay Suggestion with Real-World Examples

    Wow, never thought the invasion would spread out this fast. Might need to start preparing defences for my hometown. The spiders do fight back when attacked by tagmatons, do they not?
  17. finegamingconnoisseur

    After the Reckoning expansion, the reputation system made the game unplayable.

    You can't lose rep or turn red for killing a blue in the lawless wilderness, right? If so, I don't see what the problem is. Ganking blues near town is meant to carry higher risk and consequences, it's really for those who actually want to go red and stay red. The way I see it, being a red under...
  18. finegamingconnoisseur

    The Lone Figure in the Tavern: An APC Guild Short Story

    The last round of guard patrol for the eleventh hour of the evening had just passed the Tindrem tavern's entrance, and another squad took its place like clockwork. Inside the tavern, patrons are getting up to leave or finishing their drinks. The tavern keeper is wiping mugs and cleaning up...
  19. finegamingconnoisseur

    Evolving Myrland Spider Castes, A Lore and Gameplay Suggestion with Real-World Examples

    Having non-consensual PvP also brings political considerations into the picture. In the same example above, suppose that you knew the guild leadership and are on good terms with them. They may grant you safe passage through their lands, or even send a contingent of their own to escort you...
  20. finegamingconnoisseur

    The new rep change is crazy

    Reminds me of a now-dead mmorpg that started out by marketing itself as a return to the old glory days of pre-Trammel Ultima Online, and heaps of UO fans flocked to it. Then, just before release, it completely changed course and gave some weird reasoning that made no sense. That one decision...