Search results

  1. G

    Losing my trinkets to a bug is hard to come back from

    Looks like Seb is incapable of adding some IDs to the database and logging their transactions. Or an item tracking plugin isn't available.
  2. G

    Losing my trinkets to a bug is hard to come back from

    Now you see the truth of the game. It didn't beleive it's so buggy until i played long enough to see the roaches scurrying around. Now i wonder if there is any customer protection in EU in regards to false advertisement.
  3. G

    Pets in Necro Dungeon

    I figure it ends up the same as armor or weapon crafting in that regard. Once you figure out the best materials to use all the "millions" of combinations are totally wasted. Personally, i hate the system as they designed it. The only reason to change the best recipes is when you need to fit a...
  4. G

    How Do We Fix The Economy(/Game)?

    They messed up bad by not thinking it through and making trinkets a dropped item to begin with. Trinkets should have been a craftable item with random properties rolled on each craft. This would then serve as a massive material sink, helping with the resource market. Gold inflation by itself...
  5. G

    Pets in Necro Dungeon

    That's probably because it's easier to study actual chemistry than go through the pain of trying to decipher alchemy as SV made it. It doesn't help everyone with experience in the game warns newbies against going for alchemy.
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    How to solve problem with 2+ character slots on one account?

    SV's arguements against multiple chars on one account fall flat on their ass since you can already buy alt accounts. The only difference s that 40€ in Henrik's pocket. So it's blatantly a cashgrab 100%. Just to milk the addicts as much as they can.
  7. G

    How Do We Fix The Economy(/Game)?

    Only a wipe can fix it but they doubled down on that never happening so it's doomed. Then again for the wipe to do anything they need to fix all the exploits which they are incapable of doing. So it's doomed if they wipe, doomed if they don't.
  8. G

    Mount Stam Changes:

    Yah, this is fine. Game is stellar /s
  9. G

    Pets in Necro Dungeon

    A disadvantage while fighting something is one thing. You can at least try it. But being wholly barred from even trying said content as a tamer is complete joke. Isn't the real reason for disallowing this suddenly via manual GM actions just the fact that the store bought asset merlin's dungeon...
  10. G

    Mount Stam Changes:

    Eve only worked till they did the scarcity shit. The economy is fubared beyond repair due to dupes. Trinkets won't even make a dent in that accumulated duped gold. People have stack upon stacks of it.
  11. G

    Subscription monetization model is a BAD idea

    Yep, Eve Online had the same thing going even when it was still a good game and not a husk on life support. This is by design to get as much as possible out of people that are hooked on a game. Say what you will about SV's actual end result product, but can't deny Henrik is a grade A salesman...
  12. G

    Subscription monetization model is a BAD idea

    Henrik's argument is BS, since guilds can already buy 2 accounts and achieve the same ability to re-log to another place as the quoted post states. If anyone, sweaty guild players will be the ones to buy multiple accounts. The game pushes players into requiring a second purchase BY DESIGN. It's...
  13. G

    Long Bow

    I feel ya OP, the game seems like it was designed mostly for solo-crafting your own stuff or individual crafting by crafters for specific people otherwise they wouldn't implement such a retarded system where dmg is directly tied to strength caps, requiring you to know the strength cap of most...
  14. G

    Some feedback regarding necro

    That's how they reserve "content" in advance. Hold back on features and implement garbage and then when it's released bring int he content you cut out beforehand. Wanna bet TC will be EXACTLY the same as in MO1 when it actually does come out?
  15. G

    Subscription monetization model is a BAD idea

    https://steamdb.info/app/1170950/graphs/
  16. G

    Subscription monetization model is a BAD idea

    The future of this game is a declining sub base with it inevitably reaching free to play. Even faster than MO1 this time.
  17. G

    Subscription monetization model is a BAD idea

    Dont worry it will be free to play due to low pop before it gets time for subs.
  18. G

    I have discovered a vital issue that needs fixed immediately.

    If you are looking for consistency you'r playing the wrong game.
  19. G

    My analysis on the state of the game. A sad reality that we must address.

    Being a good game for sure has nothing to do with it.
  20. G

    My analysis on the state of the game. A sad reality that we must address.

    They are running with it, the current numbers aren't near 1,5 daily peaks. Also, the only full loot MMO on the market? First of all it's not even full loot anymore, but i hate to point to aan ancient game like UO that still pulls over 2k daily peaks on private shards, let alone official...