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  1. bbihah

    Heavy Armor Weight

    You could also wear pieces of it instead of a whole set.
  2. bbihah

    4 minute video for SV devs to learn how to fix the games horrible lighting.

    That sounds more like a monitor issue.
  3. bbihah

    4 minute video for SV devs to learn how to fix the games horrible lighting.

    I play on pretty low gamma and can see just fine. My monitor has a "black equalizer" that makes a huge difference. Maybe get better monitors if you cant wait until lumen?
  4. bbihah

    When are we getting a counter to MM?

    Bonk em with a mace.
  5. bbihah

    Casting Spells

    Yeah, much more important for the hitbox to line up when you are close. Which is impossible to do, since you do not know where it is. lol.
  6. bbihah

    Patch Notes 1.0.9.11 Discussion

    They should have gone with a standardized speed per pet rather than a blanket percentage. That way they could have tailored it to look reasonable AND be practical at the same time. Certain pets barely need a speed buff when following at all, while others obviously need quite a big buff to even...
  7. bbihah

    Casting Spells

    The hitbox and character model is separate. Its hell on earth trying to land atrophy or death hand on someone with high ping. Especially if they are moving fast or changing directions a lot. Ecumenical at least have the ability to time it to land them on a target when they are moving straight...
  8. bbihah

    VR Mortal Online 2 - Vorpx VR

    Vorpx is pretty straight forward.
  9. bbihah

    October Ban Report

    Reoffender and getting a second strike im sure they mean its the second time these accounts have committed an offense. not their second set of 3 strikes.
  10. bbihah

    Humans Clades

    I feel that the warcries in general all should be collectively reworked and no longer be a clade you have to spec (or be a 1st row clade for each race). The alvarin one makes combat too unpredictable and wonky on top of being the strongest and an absolute must have in group fights, human one is...
  11. bbihah

    When are we getting a counter to MM?

    He also says you cant outrun them on a horse. Like seriously? if they are armored and you're not, you can outrun them easy. If you're both armored you are moving at same speed. If you are armored and he is not. he is not going to have a horse for long if you're a MA.
  12. bbihah

    When are we getting a counter to MM?

    Spurt, magic reflect, longbow, greater heal, bandage, potions. All make it impossible for a MM to kill you. a combination of 2 or 3 of the above solidifies it.
  13. bbihah

    Pets vs Melee

    I won't even start to want to even consider to call pets anything but a unbalanced hot mess, even before or after they receive any damage/hp buffs/nerf. They AND AI needs to follow every single rule that a player has to follow, until then; either nerf them into oblivion so no one would want to...
  14. bbihah

    How much strength do I need?

    a couple points of strength less than the requirement works just fine, it comes with a damage penalty however. if you have way less than the requirement you get both a stam drain penalty, swing much slower and get a hefty damage penalty.
  15. bbihah

    Pets vs Melee

    None which are necromancy pets.
  16. bbihah

    Pets vs Melee

    They couldn't be dispelled in that fashion in UO. You are being disingenuous.
  17. bbihah

    Discussion on the Implementation of Staff Magic

    I think the original pitch for staff magic is how it needs to be done to have any relevancy, granted when Henrik talked about it like 8 years ago it was a very basic concept but I think the core structures of it are very solid to make it a useful school with its own niche. Granted the stuff I...
  18. bbihah

    Expert Archery

    Some archer builds already sport near 100% weakspot chance. 85% on small sample sizes.
  19. bbihah

    Enhance Archery:

    How about increasing damage each time a hit lands on the same hitbox? capping out at about 2x damage? Doesn't make armor irrelevant, doesn't make arrow types and fletchery down the line irrelevant or weaker either. Rewards good and consistent aim. Reset on misses/wrong hitbox, rewards good...