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  1. Anabolic Man

    Omg i been waiting for a game like this for like 20 years

    Only game that can be compared to the old Ultima Online.
  2. Anabolic Man

    Mechanic to prevent Dupes.

    I am a Player that would immediatly report such a bug, , but we had Players in MO1 who did not and exploited such bugs. Aq was the best example, when i played MO1 in 2013. They got sieged and removed from the game. I am very happy that SV apparently decided to do all the important functions...
  3. Anabolic Man

    Mechanic to prevent Dupes.

    I know that some games suffer from Players exploiting and using Dupes. Even Games from Rockster or Developing Studios with a lot of money and staff. Programming errors in the database can occur from time to time, so I recommend the following query. I hope SV will implement such Queries if they...
  4. Anabolic Man

    Risar dungeon & AI behaviour...

    I could not do it, but i have seen a player jumping on the fence in the last Screenshot. In this Position the risars can´t attack you. BTW a game can prevent players from using Gammacontroll, if the game could only be played in Fullscreen mode. I have noticed that gammacontroll not work in some...
  5. Anabolic Man

    Risar dungeon & AI behaviour...

    I made Screenshots of all Stuck Locations i have found. SV need to download gammacontroll and use the max setting, so that they can see the exact Locations. it was so dark, when i recorded the Locations causing problems.
  6. Anabolic Man

    Pros and Cons of a too huge Gameworld. + Ideas for a Fasttravel Option with restrictions, so no Materials, large Forces or Bolders can be transported

    Thats why i wrote about restricted fast travel. I mentioned that it should not be abuseable for Wars, Sieges, trading. To prevent this it could cost 500 Gold, and take time to burry the moonstone, It could be restricted to 10 Players, so that you can´t move armies to another location, and that...
  7. Anabolic Man

    Pros and Cons of a too huge Gameworld. + Ideas for a Fasttravel Option with restrictions, so no Materials, large Forces or Bolders can be transported

    I don´t get it, how this could destoy the whole game, if it would be restricted. Anyways i expected that reactions. I know that lot of players see this very sceptical. On the other hand i know players which tell me, that they not have enough time to play such a game, even when they want, becuase...
  8. Anabolic Man

    Pros and Cons of a too huge Gameworld. + Ideas for a Fasttravel Option with restrictions, so no Materials, large Forces or Bolders can be transported

    Fast travel would NOT destroy the economy, if it restrict you to not be able to use it with materials in your bag and if it is expencive. The sandbow feel is another topic.
  9. Anabolic Man

    Pros and Cons of a too huge Gameworld. + Ideas for a Fasttravel Option with restrictions, so no Materials, large Forces or Bolders can be transported

    As long as you have enough dungens it won´t be a probelem. If you can find 4-5 differen´t dungens near every city. Imagine 10.000 Players would play the game. Imagine 5000 Players like to do PVE aswell. Would it be fun, if you are forced to do the same Dungen over and over again, if you have...
  10. Anabolic Man

    Pros and Cons of a too huge Gameworld. + Ideas for a Fasttravel Option with restrictions, so no Materials, large Forces or Bolders can be transported

    The dungens are somehow related. In the riser dungens you could find keys that could be used in another dungen. I like this Idea that secret Quests.
  11. Anabolic Man

    Pros and Cons of a too huge Gameworld. + Ideas for a Fasttravel Option with restrictions, so no Materials, large Forces or Bolders can be transported

    Faster travel is bad but a faster travel mechanic woud be great, becuase of the size of the gameworld. This specific magic Places could still be located 20 min away from the next town. It should take some time to reach a specific Place but not an endless ammount of time, becuase this would...
  12. Anabolic Man

    New Player Experience Shaping Up Into a Complete Disaster

    Playerspeed should be 100 % from start of the game. You should get more stamina during the progression.
  13. Anabolic Man

    Pros and Cons of a too huge Gameworld. + Ideas for a Fasttravel Option with restrictions, so no Materials, large Forces or Bolders can be transported

    I talk about the size of the map. With a certain size of the map, such an option becomes more and more important. Albion Online and Ultima Online was also a sandbox game with full loot. The travel time and the PVE time, in which the players hunt Monsters inside a dungen must be balanced. 4-5...
  14. Anabolic Man

    Pros and Cons of a too huge Gameworld. + Ideas for a Fasttravel Option with restrictions, so no Materials, large Forces or Bolders can be transported

    It need a time calculation for the Alchemy profession. I was 3 h in the Jugle to find the Junglecamp. I found 4-5 Muse fruit spots. How long will it take to make a Barrel potions. you need 15 Ingredients from different regions. There is now a 1 character policy. Nobody can create 5 characters...
  15. Anabolic Man

    Pros and Cons of a too huge Gameworld. + Ideas for a Fasttravel Option with restrictions, so no Materials, large Forces or Bolders can be transported

    Same counts for Faction PVP. 20 Min to gear up. 20 Min to travel to the Moonspot location. 20 Min to reach anohter town 20-30 min fighting + the way back with Loot or not. Depending if your group died. Then they can hit the spawn at the Homeprist option. SV need to do time calculations ...
  16. Anabolic Man

    Pros and Cons of a too huge Gameworld. + Ideas for a Fasttravel Option with restrictions, so no Materials, large Forces or Bolders can be transported

    Sv need to unserstand that a lot of Players not have so much time to play 12 h a day. Such sandbox Games are played by an older Community as games such as Fortnite. Most people have a job. With this Fasttravel Option a Guildleader could announce a Guild Event for Friday. Every Player of the...
  17. Anabolic Man

    Pros and Cons of a too huge Gameworld. + Ideas for a Fasttravel Option with restrictions, so no Materials, large Forces or Bolders can be transported

    Pros The Devs have the possebility to add tons of new Dungens and Content like Citys in between the existing Citys. Much more Players could play the Game, in case there is a rush on the game. Cons You have to travel forever to reach a specific Dungen. No PVE Player want to farm the same...
  18. Anabolic Man

    New Player Experience Shaping Up Into a Complete Disaster

    I made a thread how the human race can be buffed. I think it is important that the Human is not limited to play as a Hybrid. A combination of Parents should get him much higher STR, to be able to wield a MC Weapon, at the expense of his maximum dex. Most new Players will create a human, becuase...