Search results

  1. Ministro

    MO2/UE4 only using 5Gb of my 6Gb of VRAM?

    With multiple desktop apps running (email, web browser, etc) my vidcard runs around 0.1/6Gb VRAM. With MO2 running, it's 5.1/6Gb VRAM. Even reserving a few hundred megs for whatever, that's still the better part of a Gig of VRAM just totally being wasted. With editing .ini files being a bannable...
  2. Ministro

    Next Patch?

    yea mounts are really needed for testing, it's a big world.
  3. Ministro

    Next Patch?

    I've been testing/reading/posting to the point where everyone is starting to repeat everything ad nauseum. Any idea when next patch is up? Nothing in News channel nor Patch Notes channel, unless I missed something. I don't really see a lot of new info posting up, and 11/26 was 10 days ago. I saw...
  4. Ministro

    Combat is boring, a note to Henrik.

    no, stay in bakti ( I play there) this is *exactly* what they need to see. And fix.
  5. Ministro

    Mouse not moving correctly.

    kicks, shield bashes, and heavy hammers messing up blocks with a stun-like block delay, and chip damage, would be fun. I'd say the walk/feint thing too, but at this speed I got nowhere with it, and gave it up.
  6. Ministro

    Feedback- How to check Ping with ease! -Poll update-

    on a Windows box try "ping -t 51.89.234.64" and see if those numbers stabilize. -t just keeps it rolling. I'm West Coast, NA, fiber to house, good ISP, and 137-138 ping every time I check.
  7. Ministro

    Mouse not moving correctly.

    Sigh, can't argue. So many promises that never materialized; that must be your short list... I dunno if you're counting me among "the other side" but I agree with some of this. stamina regen is a bit low, ping normalization still needs work, b/c I'm seeing obvious misses land as a hit...
  8. Ministro

    Combat Suggestions [Feedback]

    I've now spent some time fighting with daggers and 1-handers now, after doing tanks and 2-handers like most of this alpha, I've completed my first pass on melee, and come to the following conclusions: 1.) As much as I love to give shit to the vets whining about stamina, stam regen is actually...
  9. Ministro

    Combat Suggestions [Feedback]

    I forgot to mention (about to log for the evening) I was thinking kick should induce a block delay, kind of like a mini-stun effect. Getting kicked should throw you off your game, allowing someone to come in and nail you. With a decent feint, and decent kick mechanic, and chip damage, and a less...
  10. Ministro

    Combat Suggestions [Feedback]

    I think that chip damage on parrying will help. If they wanna parry-whore, they can just stand there and die more slowly. :cool:
  11. Ministro

    Combat Suggestions [Feedback]

    Oh hey Buffalo (and anyone else) what do you think of the swing speed of the traditionally quicker weapons, like daggers and light 1-handers? Everyone's going at each other with massive 2-handers, which are def. slow, what do you think of the non-2-handers?
  12. Ministro

    Combat Suggestions [Feedback]

    You have a point on the parry-whoring; it needs work. Every time I face it, I keep *really* wanting a good disarm mechanic. I suggested in another thread that a hit right the hands should make them drop their weapon, or at least have a chance to, maybe based on weapon weight disparity and...
  13. Ministro

    Combat Suggestions [Feedback]

    Henrik is in Europe and this is his favorite toy; I seriously doubt they're gonna move the server across the pond from the boss. As far as parry is concerned, AFAIK, most people are more concerned with how wide the parry arc is than anything else. (It really is too wide; if you get *behind* a...
  14. Ministro

    Combat Suggestions [Feedback]

    yes European server.
  15. Ministro

    Combat Suggestions [Feedback]

    hahaha, don't feel badly; I tradeskilled way too much in MO1 (we were on an island, such ez-mode) and fought too little, which is why I'm so into how PVP turns out in MO2; I intend to mostly fight this time. I'm a little worried people don't seem to be remembering enough that right now we are...
  16. Ministro

    Combat Suggestions [Feedback]

    I agree with every single thing you just said, Kaemik.
  17. Ministro

    Combat Suggestions [Feedback]

    Apologies in advance, I usually make a conscious effort to keep my posts positive, but enough is enough. /soapbox on Time to say what is *not* being said in YET ANOTHER thread littered with "1vX" and "but you're encouraging zerging" arguments. What is not being said is that in MO1, there was a...
  18. Ministro

    More Monsters with a purpose.(bring heads to guards for silver/gold)

    I agree with the OP, MO1 was severely lacking in an ecosystem of fauna. I hope this is something that changes drastically; a sandbox "world" should be filled with wildlife, not just some dungeon mobs and a few herd species to farm. The AI was basically non-existent as well; I hear they're...
  19. Ministro

    i just want to play

    Unless I totally misunderstand, $39 gets you client, free play until release/persistence, and then one month after that. Someone said it's prolly gonna be about $15/month, but don't quote me on that, I'm not sure anyone knows the final monthly sub price.
  20. Ministro

    Comittee and Public Affairs channel

    Grats! May you administer with firmness and fairness. :)