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  1. Xunila

    Multy clients

    MO1 has been blocked in a VM about one or two years after release. MO2 will be blocked for sure.
  2. Xunila

    Haven Banks and Skill book locations & ghosting

    Yes, players have to learn about local banks. And the help text can give all those information e.g. at the Haven banker and with the "move to" option.
  3. Xunila

    Multy clients

    I like the one character per account idea very much! I agree to @Speznat: You have to think about your action in this system and you can't just delete the character and create another one with another name. Most player will read special crafting woth hundreds or even thousands of gold and long...
  4. Xunila

    Pets

    What comes next? Cry for creature control as secondary skill? If you want taming then put the primary points into it. You will need creature control anyway to be able to ride good horses. And controlled riding. Would you like to get sprinting as secondary, too? Taming has something to do with...
  5. Xunila

    Please dont ruin the logout system

    I already lost a horse when I logged out somewhere in the jungle sitting on the horse. It got killed when I logged in again, and I didn't know (or didn't noticed) that a horse has to be stabled when logging out. But there is no equerry in the jungle camp and even more no equerry in the complete...
  6. Xunila

    Please dont ruin the logout system

    The target logout system is fast logout in an inn or in a house. And long time logout with character standing in the world after logout in the wild. I hope the system will not become too bad when you are logging out in the wild and usually will be dead when logging in.
  7. Xunila

    Final patch

    One final wipe with the beginning of the persistent state. But taking the current roadmap this could be in three month or later.
  8. Xunila

    New roadmap

    No discussions so far about the new roadmap? Seems to be a long way until persistence state.
  9. Xunila

    Skinning from hotbar?

    Simple right click on the carcasse is doing well.
  10. Xunila

    Beta Patch Notes 0.1.0.93 Discussion

    For the first time I have seen a road sign with the name of the next city on it! Some hidden new features in the game.
  11. Xunila

    Common Reedmace

    Try the Herbologicum.
  12. Xunila

    What is needed to cook?

    You need a fire and a cooking pot or another cooking utensil. I hope we will get portable camp fires as in MO1. Raw cooking is possible by just using the skill in the wild. The is nice to get up some Zology skills e.g. by killing an animal and cooking the carcasse.
  13. Xunila

    Bank size limit

    Did somebody test or find the current bank size limit? With the bags from the latest patch we can finally put more than 50 items into a bank. Yesterday I filled some bags in the bank and now have about 60 items in the bank, means the items and of cause the bags. In theory I could put 50...
  14. Xunila

    Beta Patch Notes 0.1.0.93 Discussion

    Is there a bank size limit now with bags? With bags I came above more than 50 items in the bank, but I didn't try to get above 100 yet.
  15. Xunila

    Book Locations

    Nice, the book vendors finally go the way of special book vendors in MO1! Now let's check how to buy the books.
  16. Xunila

    Forum Signature Expansion

    Same for me. Maximum size is four characters.
  17. Xunila

    Press locations or the current lack thereof...

    Agree. Why have alchemist move with all their materials (Salvia and some other materials) to Meduli or Tindrem to be able to craft high end potions?
  18. Xunila

    Beta Patch Notes 0.1.0.93 Discussion

    I will check the changed jungle camp in the next day. I like this change very much.
  19. Xunila

    Beta Patch Notes 0.1.0.93 Discussion

    Lol, just reading in Discord that StarVault forgot about Mohki and removed the city! [18:49] Henrik: death star blasted it
  20. Xunila

    Horse Bags

    The patch with horse bags is there, we can close this thread now. Just waiting for the server to come up.