Search results

  1. J

    Beautiful Toxai

    Yes it was pretty, but that awfully long ramp to get in and out was just annoying af. Not to mention the only way in and out. It was bad enough that you had to make it through the long, narrow Morin kur entrance, then you had to descend the long, narrow stairway....then the long narrow Toxai...
  2. J

    Please glance at this reasonable request

    What is this “sense” you keep talking about?
  3. J

    Lets Activate Hardcore Perma Death

    While I like where Softhater is coming from I don’t think that goes far enough. After all what is time and money for some....just trifle things. There needs to be more at stake for the real thrill seeker. Real struggle. Real pain. This is why I suggest the “kick in the nuts” system. Every time...
  4. J

    Feels like they learned nothing from the failure of MO1

    Like I said, this is probably not the game for you. There are plenty of ways to find out, it’s just not the way you are used to. You only seem to like games that throw it in your face. I mean that’s fine, it’s easy, it’s why all casual games do it. But MO doesn’t, never did. It lets you find out...
  5. J

    World - Empty on purpose or just not finished

    There will be more mobs added for sure, but even MO1 had large parts that were empty. Mobs were never super abundant, probably on purpose so that you’d have to compete for the good farming spots.
  6. J

    Feels like they learned nothing from the failure of MO1

    I guess it depends what hard core means to you. If simply grinding for months just to level .01 is hard core then this isn’t your type of game. the hard part in MO is exactly that, figuring it out. Like dungeon bosses, the fun is in figuring out how to beat it. You seem to be the type that...
  7. J

    Feels like they learned nothing from the failure of MO1

    I disagree about the hand holding. If the game is good people will figure it out. If the mechanics and experience are solid, people will put in the effort to research and learn. However, I do agree with your second point, that if on top of no hand holding there are a ton of technical and...
  8. J

    Stress Test.

    Trust me we, NA players, have been asking for this since the game came out in 2010. even discounting the fact that this particular login fiasco will be fixed eventually, regional servers is the only way this game will grow as the core of it ( namely first person combat pvp) truly only shines...
  9. J

    Add portal chambers to counter the massive map size increase

    I would only agree if travelling can only be done naked, and has something like a 1 hour cool down. absolutley against people transporting weapons, goods, gold across the map using instant travel.
  10. J

    List of main viable warrior and mage builds for new players.

    This is great stuff for new players. Some very good builds in here. I would like to add that in general pvp, unless you have a very supportive group behind you, speed is king. There is a lot of back and forth in group pvp and playing a slow character is very difficult because you will always be...
  11. J

    So how is this game for those of us who enjoy PVE in a brutal universe?

    this has been a very hot button issues ever since the game came out btw, especially for non EU players. SV has stubbornly refused to use more than 1 server or to locate it anywhere outside of Europe. This despite huge performance issue that high ping disparity causes in melee combat. also called...
  12. J

    Where has this game been my entire life? (read if you're a veteran)

    I think all vets are exited at the idea of an improved MO. We have been waiting for an improved MO now since the beginning. The end game is pvp and owning keeps and controlling land. If that’s your thing then yea it’s worth the time. it’s hard to compare because MO1 was always a work in...
  13. J

    So how is this game for those of us who enjoy PVE in a brutal universe?

    We can really only talk about pve in MO1 as we have no idea what it will be like in MO2. Granted SV has said mobs ai will be improved, and it has, with bandits actually parrying and countering now. In MO1 pve was very basic. Killing mobs to get animal materials or special drops. There were a...
  14. J

    I wanna be a necro... does that make sense in this game?

    Yea like Teknique said MO’s necro isn’t like most mmos. The good is that you can cast while moving, the highest end summonable pets are (or at least were) almost brokenly OP. the bad is that most spells are kinda weak, all lower pets are kinda junk,you have to literally walk around with your...
  15. J

    I wanna be a necro... does that make sense in this game?

    Just FYI we had to wait like 6 years in MO1 for the necro patch....it will probably be sooner in MO2 but nobody know exactly how much sooner.
  16. J

    help chat

    For the few people that would use it for good there are just too many people that would use it to taunt, greef, badmouth, harass, scorn, humiliate, etc . It would be non stop shit talking with every pvp encounter degenerating into endless ragefull hate rants. no global channel outside of haven...
  17. J

    Weve grown up

    just wait and see. Everyone is still very busy testing, skilling, exploring, farming....things will be much different when server goes live. I truly hope help chat will be exclusive to Haven when the game goes live.
  18. J

    Young Razorbacks = Hot, Archery = Not?

    by the way its acting it’s completely obvious that that’s not a young Razorback, that’s an RPK and GUTs love child in disguise.
  19. J

    Question about skill cap 1100/1200

    Yes some skills are primary and others are secondary. The 1100 points are for primary skills. Secondary skills you can have as many as you want.
  20. J

    Blue blocking....

    Persistence isn’t even in and already blue blockers ....good to see the spirit of MO is alive and well.