Search results

  1. J

    Can we talk about lag switching already?

    Cause it’s getting more and more frequent. Not only are people always running into water now, but more and more we have to deal with serious amount of lag even in small fights ......which, by the way, doesn’t seem to effect the people that are actually lagging. This is not just my opinion, I’ve...
  2. J

    Not Hard-Core Enough. Ghosting, Home Points and Haven

    Home teleportation wasn’t originally in MO1, it was added because too many new players complained about spending hours and hours looking for priests especially in difficult regions of the map like the jungle. This was back when there weren’t any maps that you could easily google. So yea, the...
  3. J

    Not Hard-Core Enough. Ghosting, Home Points and Haven

    Well you do have teleportation in MO2. The option to teleport back to home priest is just that. ghosting as a means of travel still takes time. you still have to navigate the map and can’t just jump over mountains or obstacles. Teleporting between cities (even naked) is super cheesy. Not to...
  4. J

    Not Hard-Core Enough. Ghosting, Home Points and Haven

    Ghost scouting was eventually removed from MO1 cause it was a very cheesy mechanic. Pretty sure this will be fixed in MO2 soon enough. It’s just not a huge priority right now. Haven bank will also be changed I’m sure. Either gold/ skill gains will be hugely nerfed in Haven. Or there will be...
  5. J

    A case for permadeath

    Nothing is stopping you from deleting your character every time you die. Go ahead, do it. Play permanent death if you love it so much. something tells me you won’t stick with it very long though, especially when stating/skilling up will take months.not to even mention all the deaths from bugs...
  6. J

    Change how weight for armour and character affect stats to allow for high-speed footcombat

    you have to be careful when tweaking speed as it is the best stat in the game simply for the fact that you can disingage and just run away. Nothing can give you a better chance of staying alive. If slow characters don’t have a way to prevent others from running away, then speed will always be...
  7. J

    Will Haven Exist After Persistence? If yes, will characters be wiped before transfer?

    Keep in mind that once persistence goes live skills will take A LOT longer to level. So with limited time in Haven you won’t be able to skill up much. Gold will probably be hugely nerfed too.
  8. J

    Make Healing Queue off Psyche Instead of Int

    I don’t agree with this because it will make it even harder for damage mages to do any damage, while giving hybrids even more healing. Already mages offensive capabilities are very low. Give pure healers AND hybrids even more healing and resist ,and there will be zero point in being a damage...
  9. J

    Please fix these horses.

    The map is huge and mostly empty. The walking is slow. The spawns extremely sparse. And on top of all this horses are insanely bugged right now. forget adding stuff. Just fix these damn horse so they don’t disappear or go invisible/stuck while you ride them. I know this is early access but...
  10. J

    Revert aiming back to MO1 (Archery, Magic)

    Just leave it as is. The wable bow mechanic in MO1 was nothing but a frustrating and artificial irritant that nobody asked for. Completely retarded and unneeded. Just fix the damage each individual bow does, and balance the stam consumption accordingly and don’t make OP horses which turn into...
  11. J

    Horse Bags

    to be fair devs used to have to pay people to test their alpha and beta stages. After that they used to be free, and be quite short. These days almost all games launch in some sort of early access/alpha/beta stage, and all make you pay to basically test them. Some games even stay in a perpetual...
  12. J

    Rethinking Cartography

    You want a obscured map that is revealed as you explore? Like Old Ages of Empires? With markers? Never gonna happen. really. The only thing in game cartography was ever used for was drawing penises on papers that people could see when they looted you.
  13. J

    Solo and small scale pvp

    Solo foot fighting was never really a thing, because regardless of being able to kill people you were always going to end up against multiples. A solo foot rpk was too enticing not to Zerg down. solo gankers (I assume you are not the type to ask politely to your aquaintance if he would like to...
  14. J

    Get rid of being able to blue-block

    You know the only time blue blocking wasn’t an issue in MO? When lictors used to appear out of nowhere and one shot anyone that was criminal. there was no guard zone fighting. Or any fighting inside of cities. Reds couldn’t come in, and grays got insta killed. If you went out and fought reds...
  15. J

    State of the game?

    You may have also noticed all the other threads asking about persistent release. perhaps not. Anyways no one knows.SV had said sometimes after the stress test. Stress test is done and gone, still no definitive date. As of right now you can play to test withouth a sub required. However there...
  16. J

    Stop. Talking. About. Persistence.

    Disagree. People are just impatient. if they release now there will be massive duping and exploiting by the few non lifers that have figured out how. The rest will get fed up with the bugs, imbalance and SV inability to fix things quickly and will leave. It will be MO1 launch all over again and...
  17. J

    Reputation system needs serious rework

    But, but Henrik. We’ve been hearing the “not finished, will be fixed soon” line since 2010 bro...🧐
  18. J

    Salvia WHERE?!?!?!?!? Any tips on locations for the purple herb? DM ME IF YOU KNOW a possible location

    Well if i was them; I’d keep it a secret as long as I could.
  19. J

    Salvia WHERE?!?!?!?!? Any tips on locations for the purple herb? DM ME IF YOU KNOW a possible location

    If it was in game, you’d see people with HP potions already.
  20. J

    Using VR software to play in VR.

    I used the oculus rift dev kit 2 to play MO1. It was pretty weird and kind of cool, but not very viable. Back then you had to use a 3rd party software (above mentioned vorpx) to make the image split for vr, and that software didn’t add the correct stereoscopic rendering (gives the 3D effect) to...