Search results

  1. J

    Religions

    The only 2 Gods in Mortal: Soldeous or Umbra. You either bask in the light of Soldeous, or revel in the shadows of Umbra. Everything else, is wasted breath.
  2. J

    About the Mage vs PvE

    Most mages will have to probably take at least archery and get to 80 strength in order to be able to solo farm with short bows. Either that or be mage/tamer. otherwise they will have to focus on their crafting profession to make money. The issue is always the same. If you make it too easy to...
  3. J

    Taming is broken

    So far, the “balance” of MO2 has gone pretty much exactly the way it was in MO1. Op fat mages, MAs, MCs followed by footies, then bowmen and lastly mages. Tamers mostly as a distraction. pretty safe to say that taming/beast mastery will also go the way of MO1: 98% of all pets useless and the...
  4. J

    Fighter tamer builds?

    The biggest issue i find with a tamer/fighter build is that there is no way to heal your pet. This is why mage/tamer has always been more popular. Your pet will be focused first in any pvp encountered, and unless you have a pocket healer for your pet, you wont have him around very long. even...
  5. J

    Equidae, PetPoints, and Horse Taming

    Yes, you can have more horses at once with equidea, especially low level ones.
  6. J

    I just tired of all the tedious time wasting in this game.

    Lmao! This whiner is complaining about losing weight in beta where EVERYTHING is pretty much on turbo mode. id love to see him trying to max out skills when persistence arrives and skill gains goes back to normal. 😂 seriously dude, losing weight is the least of time sinks in MO.if this is...
  7. J

    Save the Plated Fat Mage

    There is very little love for fat mages in MO. The unblockable damage they dish out is just too high when considering that fat mages can still use weapon/shield to block incoming damage. Put a couple of fat mages together that can focus fire and people just get insta popped. nobody likes that...
  8. J

    Feedback about resetting mobs

    I would much rather have to deal with mobs resetting and going back to full hp, than dealing with people cheesing high level mobs (like trolls) and farming them solo.
  9. J

    What's the deal with Bandits now swarming and taking a team to finish a camp? As a gold farm this is terrible because the gold split is too Small

    The AI grouping is excessive now especially when you pull multiple bandit casters. Unblockable aim bot mage bang AI. Even on a mounted its annoying af. need to be toned down a bit.
  10. J

    An outsider’s perspective

    These suggestions would be ok if this was a dueling simulator but in a team fight all these stuns, stagger, disabling sprint (!) , etc would be nothing but a huge pain in the ass. I am not for further complicating the melee system. It should be more fluid and responsive yes, but not complex and...
  11. J

    Why your PvP Enthusiast stop playing and wont come back

    The OP is just whining that his favourite class(foot melee) isnt capable of 1vs1 every other class INCLUDING multiple fat mages. He litterally proposes that is should take not 3 mages, but 6 mages to kill 1 fighter. ludicrous . then, just afterhe says that “good pvp is when every class can...
  12. J

    Why your PvP Enthusiast stop playing and wont come back

    i guess ive never played a good pvp mmo then. Every single pvp mmo i played each class had easy targets(classes that were easy to kill) and hard counters(classes that kill you easily). I have never seen a pvp mmo where every single distinct class could 1vs1 every other class. thats because its...
  13. J

    Weather, Clothing & Camping

    yup this. We had a heat system and it was mostly just a pain. You had to wear the right gear and be the right race otherwise youd get super slow and start taking dot damage. Cool at first, then just got annoying fast. more deployable camping gear would be fun. Sort of like the campfires, but...
  14. J

    Jotun Horse too slow.

    Yes for now, but eventually horse strength will determine how much bag weight they can carry (just like in mo1) and then jutons will be good for something. also they arent useless, they are still better than walking, they just aren't the best for pvp. Then again, they never were.
  15. J

    The big Balance Thread. Pets vs Footfighters. Mounted Players vs Footfighter. Ideas how to balance the combat

    If nobody reads your posts cause they are too long, then your ideas don't matter either.
  16. J

    The big Balance Thread. Pets vs Footfighters. Mounted Players vs Footfighter. Ideas how to balance the combat

    Anabolic, just a friendly observation: your posts are too often dizzyingly long. Most people dont have the patience to read all that. If its more than 3 pr 4 paragraphs people will skip it. you might very well have some awesome ideas but….tldr. i suggest a larger time spent concising. More...
  17. J

    Jotun Horse too slow.

    Each horse has its uses. Juton horses are draft horses. Big and slow with lots of hp. They should be a pack/transport horse or war horse for a very tanky( but slower) MC build. No horse has it all, and you need to pick your horse for the task at hand. Working as intended.
  18. J

    Add a primary to not fizzle on a horse

    I am against ranged dismounts. Dismounting should remain a close quarters mechanic. the advantage of mounted is mobility and it should remain that. I think SV has the right idea. They just need to penalize heavy horse armour AND heavy rider armour with a slower horse speed. If you take very...
  19. J

    Add a primary to not fizzle on a horse

    Yea seriously if you lose as a MA/MC vs a MM you are bad. All you have to do is literally go in circles, and the mage cant cast unless he goes in a straight line. If the MM does go in a straight line just turn the other way and ride away from him. He has to finish his cast, then has to turn...
  20. J

    Beta Patch Notes 0.1.7.9 Discussion

    But did they fix the “humanoid” targeting bug yet?!