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  1. Diocles

    New Crime System Idea (Updated)

    I have an idea of how to make the criminal system a lot better. Current system rundown: Any crime, no matter the severity, results in every guard in your vicinity instantly sentencing you to death and executing you and any pets you may have out. Murders are the only thing with a lasting effect...
  2. Diocles

    Visual Cues for Clade Actives

    Should just be audible. Oghmirs have that loud ass grunting dwarf sound, Thursars have a war cry sound, Humans have some human sounding yell and then Alvarins should just be like a loud exhale sound.
  3. Diocles

    Easy changes & tweaks (archery, mounted, butchery, logout)

    It won't be so easy to make as much gold in Haven as it is now. Aren't things selling for 10x the price to vendors atm? If not, easy fix is to just make heads sell for less in haven. Or drop less frequently. That is really the only viable way to make decent gold.
  4. Diocles

    Easy changes & tweaks (archery, mounted, butchery, logout)

    WS as far I know does not completely ignore armor. It ignores like 60-70% of it. Am I wrong? We did some testing and it seemed to be this way.
  5. Diocles

    Easy changes & tweaks (archery, mounted, butchery, logout)

    I can get behind every one of your points except your very last one.. Why cap the gold that can be transferred from haven?? Yeah I agree, just transfer the bank contents to the first town they choose. The global bank is not a good mechanic. But If a player wants to gather a bunch of gold in...
  6. Diocles

    Bron over brains

    So lets talk about Bron... The most useless metal in the game. I think this metal needs some love and I can think of a few different avenues (or maybe a combination of them). -Option A: Bron as a material that falls between steel and flakestone in protection and damage. Durability only slightly...
  7. Diocles

    Alvarin Clade gifts need buff

    (Yeah I received that info that it doesn't help non guild mates) I do like that idea. Runners high for stam. And warcry for huge speed boost. Maybe runners high makes sprinting use zero stam for 10 seconds. Warcry boosts run speed by 40% for 10 seconds. That would make the clades have a huge...
  8. Diocles

    Alvarin Clade gifts need buff

    Yeah I'd drop all the speed clades and buff the one that only helps you.
  9. Diocles

    Alvarin Clade gifts need buff

    Yeah, that 80 ms sounds impactful, but it really isn't in reality. It should be an extremely noticable speed boost imo. It should be like going from non combat jog to a combat sprint.
  10. Diocles

    Alvarin Clade gifts need buff

    I believe humans also need a buff, but I am not super familiar with their clade gifts so I will only speak on Alvarin. After using my clade gift for running speed a bit in combat, it is hardly noticeable when popped. Compare this to thursars and oghmirs clade gifts and it seems like alvarins...
  11. Diocles

    I have an addiction (WAGONS!)

    This is a good observation. I do think they will be very useful for sieges! I also want to see them being used out in the world for trading and resource transportation, but I fear that nobody will use them unless there is some distinct advantage over just using a fast mount to move your...
  12. Diocles

    NDS

    NDS
  13. Diocles

    I have an addiction (WAGONS!)

    I think boats, even on just myrland, would extremely useful. Imagine the resource transportation from Meduli to GK to Toxai. I like the idea of platforms on top of molvas and campodons!
  14. Diocles

    I have an addiction (WAGONS!)

    Well I hope you are wrong! Wagons and boats are probably my two most hoped for things. Boats will only really be awesome if they add semi-realistic sailing mechanics like valheim or sea of thieves.
  15. Diocles

    I have an addiction (WAGONS!)

    I am sure Torden is going to chime in here and agree that I have an unhealthy addiction to wagons. But I would like to put this out here in hopes that someone has thought of a way for them to be viable in mortal. Will anyone use a wagon to move resources? Speed is everything in mortal, so moving...